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spell_descriptions [2020/01/19 17:02] – [Sculpt Element] andrewspell_descriptions [2020/01/25 13:18] – [Blood Garrote] andrew
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 3rd Level Arcane Charm (Spiritualism)\\ 3rd Level Arcane Charm (Spiritualism)\\
-Once a day you can use this ritual to create a mute, unfeeling servant of clay. This servant does the your bidding until it hardens and cracks into dirt at the next sunrise. The golem has 1 HD per caster level. It may be built as a Brute, Sniper, or Soldier monster with up to 1 technique chosen with the blessing of the GM. +Once a day you can use this ritual to create a mute, unfeeling servant of clay. This servant does the your bidding until it hardens and cracks into dirt at the next sunrise. The golem has 1 HD per caster level. It may be built as a Brute, Sniper, Controller or Soldier monster with up to techniques chosen with the blessing of the GM. 
  
-The material component of this ritual is at least 1 load of fresh, wet clay.+The material component of this ritual is at least 1 load of fresh, wet clay. [[golems|Special golems built to match those in the monster section]] may require additional spell components with a particular cost.  
 ===== Antimagic Aura ===== ===== Antimagic Aura =====
  
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 The material component of this spell is a a very small crystal or glass cone. The material component of this spell is a a very small crystal or glass cone.
 +
 +===== Blood Garrote =====
 +
 +2nd Level Arcane Blasphemy (Necromancy) \\
 +You drain a bit of your blood and string the thick, oozing bodily fluid  into a thin scarlet strand with the thickness and strength of steel wire.   It exists in both the mundane and spirit world which means it could be used to strangle a ghost. The garrote is 6" long per hit point sacrificed as the material component of this spell. 
 ===== Blunt Weapon ===== ===== Blunt Weapon =====
  
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 2nd Level Arcane Charm (Spiritualism)\\ 2nd Level Arcane Charm (Spiritualism)\\
-Ibburim are angelic ghosts. They are angels of the recently dead, not having passed on to the Heavens. A Kabbalist can summon an [[Ibbur]] as a ritual once a day to protect them from threats from the spirit world or to possess a dead body for use as a temporary henchman. An Ibbur gives corpses a good semblance of life, but retain the corpse-chill and will therefore avoid touching the living with bare skin lest they cause [[stress]] for the living. Ibburim must be convinced to help the spellcaster, but unless the Kabbalist knew them in life there must be a negotiation on how the ghost spends their limited time back in the mortal realm.+Ibburim are angelic ghosts. They are angels of the recently dead, not having passed on to the Heavens. Although viewed as evil necromancy by some scholars, Kabbalists have regular contact with and negotiations with the spirit world.   
 + 
 +A Kabbalist can summon an [[Ibbur]] to protect them from threats from the spirit world or as a rite to possess a dead body for use as a temporary henchman. Only one such Ibburim may be employed by a Kabbalist at a time. 
 + 
 +While an Ibbur that possesses a corpse gives them a good semblance of life, the body still retains a corpse-chill. Typically an Ibbur will avoid touching the living with bare skin lest they cause [[stress]]. Once called, Ibburim must be convinced to help the spellcaster. Unless the Kabbalist knew them in life there must be a negotiation on how the ghost spends their limited time back in the mortal realm.
  
 Some examples of bargains an Ibbur might make include: Some examples of bargains an Ibbur might make include:
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew