spell_descriptions
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spell_descriptions [2020/01/19 17:02] – [Sculpt Element] andrew | spell_descriptions [2020/02/11 15:35] – [Climb as a Spider] andrew | ||
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3rd Level Arcane Charm (Spiritualism)\\ | 3rd Level Arcane Charm (Spiritualism)\\ | ||
- | Once a day you can use this ritual to create a mute, unfeeling servant of clay. This servant does the your bidding until it hardens and cracks into dirt at the next sunrise. The golem has 1 HD per caster level. It may be built as a Brute, Sniper, or Soldier monster with up to 1 technique | + | Once a day you can use this ritual to create a mute, unfeeling servant of clay. This servant does the your bidding until it hardens and cracks into dirt at the next sunrise. The golem has 1 HD per caster level. It may be built as a Brute, Sniper, |
- | The material component of this ritual is at least 1 load of fresh, wet clay. | + | The material component of this ritual is at least 1 load of fresh, wet clay. [[golems|Special golems built to match those in the monster section]] may require additional spell components with a particular cost. |
===== Antimagic Aura ===== | ===== Antimagic Aura ===== | ||
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The material component of this spell is a a very small crystal or glass cone. | The material component of this spell is a a very small crystal or glass cone. | ||
+ | |||
+ | ===== Blood Garrote ===== | ||
+ | |||
+ | 2nd Level Arcane Blasphemy (Necromancy) \\ | ||
+ | You drain a bit of your blood and string the thick, oozing bodily fluid into a thin scarlet strand with the thickness and strength of steel wire. It exists in both the mundane and spirit world which means it could be used to strangle a ghost. The garrote is 6" long per hit point sacrificed as the material component of this spell. | ||
===== Blunt Weapon ===== | ===== Blunt Weapon ===== | ||
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2nd Level Arcane Charm (Spiritualism)\\ | 2nd Level Arcane Charm (Spiritualism)\\ | ||
- | Ibburim are angelic ghosts. They are angels of the recently dead, not having passed on to the Heavens. A Kabbalist can summon an [[Ibbur]] | + | Ibburim are angelic ghosts. They are angels of the recently dead, not having passed on to the Heavens. |
+ | |||
+ | A Kabbalist can summon an [[Ibbur]] to protect them from threats from the spirit world or as a rite to possess a dead body for use as a temporary henchman. | ||
+ | |||
+ | While an Ibbur that possesses a corpse | ||
Some examples of bargains an Ibbur might make include: | Some examples of bargains an Ibbur might make include: | ||
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As the sun rises on the next day, or at the Kaballist' | As the sun rises on the next day, or at the Kaballist' | ||
+ | |||
+ | ===== Candle Calling ===== | ||
+ | |||
+ | 2nd Level Arcane Spell (Spiritualism) \\ | ||
+ | Chanting quietly while staring at flame of the candle, you may communicate with someone holding another candle created specially just for this spell. The wick of that candle will magically light, and then the recipient of the message may gaze into its flame to complete the communication link. Once the link is complete, you and the recipient of the message may talk normally as if you were both in the same room. Only those entranced and concentrating on the candle flame will hear the voices emanating from the candle. While the spell is in effect, flame of the candle burns sickly green. The candle is consumed unnaturally fast while the spell is active and burns out once concentration is broken, leaving behind naught but a pool of molten wax. | ||
+ | |||
+ | The material component for this spell are two candles specifically made for this purpose from the the flesh of black sheep. One is used by the caster, and another by the recipient. | ||
===== Caustic Bullet ===== | ===== Caustic Bullet ===== | ||
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One willing creature you touch gains a climbing speed equal to its walking speed for one hour or as long as you continue to concentrate on the spell. They may move up, down, and across vertical surfaces and upside down along ceilings while leaving one of its hands free. If they remove their shoes and move barefoot, travelling in this manner leaves both the target' | One willing creature you touch gains a climbing speed equal to its walking speed for one hour or as long as you continue to concentrate on the spell. They may move up, down, and across vertical surfaces and upside down along ceilings while leaving one of its hands free. If they remove their shoes and move barefoot, travelling in this manner leaves both the target' | ||
+ | ===== Corrupt the Flesh ===== | ||
+ | |||
+ | 4th Level Arcane Blasphemy (Necromancy) \\ | ||
+ | On a successful magic attack, you cause a level of [[stress]] and your target must make a CON check or else their physical form begins to [[anomaly|degrade into ruin and corruption]]. Over the next few days, they mutate into a subhuman beast. Only but the most stable of men are driven completely mad and mindless by the process. Only a successful [[# | ||
===== Create Hell Stalker ===== | ===== Create Hell Stalker ===== | ||
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This forbidden magic is another method | This forbidden magic is another method | ||
- | ===== Candle Calling ===== | ||
- | 2nd Level Arcane Spell (Spiritualism) \\ | ||
- | Chanting quietly while staring at flame of the candle, you may communicate with someone holding another candle created specially just for this spell. The wick of that candle will magically light, and then the recipient of the message may gaze into its flame to complete the communication link. Once the link is complete, you and the recipient of the message may talk normally as if you were both in the same room. Only those entranced and concentrating on the candle flame will hear the voices emanating from the candle. While the spell is in effect, flame of the candle burns sickly green. The candle is consumed unnaturally fast while the spell is active and burns out once concentration is broken, leaving behind naught but a pool of molten wax. | ||
- | The material component for this spell are two candles specifically made for this purpose from the the flesh of black sheep. One is used by the caster, and another by the recipient. | ||
- | |||
- | ===== Corrupt the Flesh ===== | ||
- | |||
- | 4th Level Arcane Blasphemy (Necromancy) \\ | ||
- | On a successful magic attack, you cause a level of [[stress]] and your target must make a CON check or else their physical form begins to [[anomaly|degrade into ruin and corruption]]. Over the next few days, they mutate into a subhuman beast. Only but the most stable of men are driven completely mad and mindless by the process. Only a successful [[# | ||
===== Counterspell ===== | ===== Counterspell ===== | ||
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2nd Level Arcane Trance (Hypnosis) \\ | 2nd Level Arcane Trance (Hypnosis) \\ | ||
- | For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15' | + | For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15' |
There is no material component for this spell, and this trance does not trigger a spell mishap on a failure other than losing access to the spell level. | There is no material component for this spell, and this trance does not trigger a spell mishap on a failure other than losing access to the spell level. |
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew