spell_descriptions
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spell_descriptions [2020/01/22 13:51] – [Call Ibburim] andrew | spell_descriptions [2020/02/03 18:06] – rules checkup andrew | ||
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The material component of this spell is a a very small crystal or glass cone. | The material component of this spell is a a very small crystal or glass cone. | ||
+ | |||
+ | ===== Blood Garrote ===== | ||
+ | |||
+ | 2nd Level Arcane Blasphemy (Necromancy) \\ | ||
+ | You drain a bit of your blood and string the thick, oozing bodily fluid into a thin scarlet strand with the thickness and strength of steel wire. It exists in both the mundane and spirit world which means it could be used to strangle a ghost. The garrote is 6" long per hit point sacrificed as the material component of this spell. | ||
===== Blunt Weapon ===== | ===== Blunt Weapon ===== | ||
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2nd Level Arcane Trance (Hypnosis) \\ | 2nd Level Arcane Trance (Hypnosis) \\ | ||
- | For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15' | + | For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15' |
There is no material component for this spell, and this trance does not trigger a spell mishap on a failure other than losing access to the spell level. | There is no material component for this spell, and this trance does not trigger a spell mishap on a failure other than losing access to the spell level. |
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew