User Tools

Site Tools


spell_descriptions

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
spell_descriptions [2020/01/22 13:51] – [Call Ibburim] andrewspell_descriptions [2020/02/03 18:06] – rules checkup andrew
Line 99: Line 99:
  
 The material component of this spell is a a very small crystal or glass cone. The material component of this spell is a a very small crystal or glass cone.
 +
 +===== Blood Garrote =====
 +
 +2nd Level Arcane Blasphemy (Necromancy) \\
 +You drain a bit of your blood and string the thick, oozing bodily fluid  into a thin scarlet strand with the thickness and strength of steel wire.   It exists in both the mundane and spirit world which means it could be used to strangle a ghost. The garrote is 6" long per hit point sacrificed as the material component of this spell. 
 ===== Blunt Weapon ===== ===== Blunt Weapon =====
  
Line 605: Line 610:
  
 2nd Level Arcane Trance (Hypnosis) \\ 2nd Level Arcane Trance (Hypnosis) \\
-For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15'Any spell or condition that renders you immobile ends the trance. This spell may be cast as a [[actions|Quick action]].+For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15'Failing to move the full 15', or any spell or condition that renders you immobile immediately ends the trance. This spell may be cast as a [[actions|Quick action]].
  
 There is no material component for this spell, and this trance does not trigger a spell mishap on a failure other than losing access to the spell level.  There is no material component for this spell, and this trance does not trigger a spell mishap on a failure other than losing access to the spell level. 
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew