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spell_descriptions [2020/02/11 15:35] – [Climb as a Spider] andrewspell_descriptions [2020/02/11 15:36] – spel andrew
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 4th Level Arcane Blasphemy (Necromancy) \\ 4th Level Arcane Blasphemy (Necromancy) \\
 On a successful magic attack, you cause a level of [[stress]] and your target must make a CON check or else their physical form begins to [[anomaly|degrade into ruin and corruption]]. Over the next few days, they mutate into a subhuman beast. Only but the most stable of men are driven completely mad and mindless by the process. Only a successful [[#dispel_arcanum|Dispel Arcanum]] or exorcism can stop the process once it has started.  On a successful magic attack, you cause a level of [[stress]] and your target must make a CON check or else their physical form begins to [[anomaly|degrade into ruin and corruption]]. Over the next few days, they mutate into a subhuman beast. Only but the most stable of men are driven completely mad and mindless by the process. Only a successful [[#dispel_arcanum|Dispel Arcanum]] or exorcism can stop the process once it has started. 
 +
 +===== Counterspell =====
 +
 +3rd Level Arcane Spell (Abjuration) \\
 +As a [[actions|Quick action]] you attempt to interrupt a creature casting a spell and break their magic up. Roll a spellcasting check. If successful, the casting creature's spell fails and has no effect unless their spellcasting check roll exceeds your own. Any magical mishap from this spell has a chance of altering the spell that was to be countered adding to the effect. This spell does not require any spell components.
 ===== Create Hell Stalker ===== ===== Create Hell Stalker =====
  
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-===== Counterspell ===== 
  
-3rd Level Arcane Spell (Abjuration) \\ 
-As a [[actions|Quick action]] you attempt to interrupt a creature casting a spell and break their magic up. Roll a spellcasting check. If successful, the casting creature's spell fails and has no effect unless their spellcasting check roll exceeds your own. Any magical mishap from this spell has a chance of altering the spell that was to be countered adding to the effect. This spell does not require any spell components. 
  
 ===== Dazzle ===== ===== Dazzle =====
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 5th Level Arcane Trance (Hypnosis)\\ 5th Level Arcane Trance (Hypnosis)\\
-For one minute, this musical meditative trance gives you and one other ally that you touch an extra [[actions|Move action]], +2 AC, Advantage to any DEX checks, immunity to fear, charm, and hypnosis effects, and an extra attack if they use their Active action to attack. Any attack or condition that renders you silent ends the trance. This spell may be cast as a [[actions|Quick action]], requires no material components, and does not trigger a spell mishaps on a failure other than losing access to the spell level. +For one minute, this musical meditative trance gives you and one other ally that you touch an extra [[actions|Move action]], +2 AC, Advantage to any DEX checks, immunity to fear, charm, and hypnosis effects, and an extra attack if they use their Active action to attack. Any attack or condition that renders you silent ends the trance. This spell may be cast as a [[actions|Quick action]], requires no material components, and does not trigger a spell mishap on a failure other than losing access to the spell level. 
  
 ===== Empower ===== ===== Empower =====
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew