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spell_descriptions [2020/02/14 20:18] – [Stop Hatred] andrewspell_descriptions [2020/02/14 20:35] – [Dementia] andrew
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 This spell only affects sentient creatures who are able to see the illusion. Sightless creatures are not affected by this spell. The material component of this spell is a pinch each of powder or sand that is colored red, yellow, and blue. This spell only affects sentient creatures who are able to see the illusion. Sightless creatures are not affected by this spell. The material component of this spell is a pinch each of powder or sand that is colored red, yellow, and blue.
 +
 +===== Delicacy =====
 +
 +2nd Level Arcane Spell (Illusion)\\
 +You make a target creature you touch smell and taste delicious for ten minutes. The smell radiates 60' in calm air, but can spread via wind or leave a trail. Sentient creatures can usually resist the urge to eat the target without a WIS check, but animals and other ravenous creatures must check or select the spell's target as their primary attack target for the spell's duration. The target may use an [[actions|Active Action]] to try and shake off the effect by making a successful INT check. This spell can also affect dead creatures.
 +
 ===== Dementia ===== ===== Dementia =====
  
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 The material component of this spell are three nutshells, or a live earthworm.  The material component of this spell are three nutshells, or a live earthworm. 
  
 +===== Demonic Hammers =====
 +
 +1st Level Arcane Blasphemy (Goety)\\
 +Invisible demonic hammers of force from hell strike a target within 30' of you on a successful magical attack. The target creature takes 2D6 bludgeoning damage and is pushed 5' in a direction of your choice. The material component of this spell is a simple hammer that has been used to ritually kill a sentient being in a special ritual. The hammer is not consumed by the spell. 
 ===== Dhikr ===== ===== Dhikr =====
  
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 1st Level Arcane Blasphemy (Hypnosis)\\ 1st Level Arcane Blasphemy (Hypnosis)\\
- 
 On a successful magical attack the senses of a target within 30' are confused and mixed. Colors evoke sounds. Tastes inspire flashes of light. Different textures cause different flavors. The target is [[conditions#distracted|Distracted]] by the effect for 10 minutes. On a successful magical attack the senses of a target within 30' are confused and mixed. Colors evoke sounds. Tastes inspire flashes of light. Different textures cause different flavors. The target is [[conditions#distracted|Distracted]] by the effect for 10 minutes.
 ===== Terror ===== ===== Terror =====
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew