worms_ferry
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====== Worm's Ferry ====== | ====== Worm's Ferry ====== | ||
+ | |||
+ | ===== Description ===== | ||
Only the most desperate cross the river to the South of [[Deadmanstown]] to search for artifacts and food. This rat-infested village of hovels to the North only survives because of treasure-hunters the desperate who hope to make it big by traveling to the ruins of Deadmanstown | Only the most desperate cross the river to the South of [[Deadmanstown]] to search for artifacts and food. This rat-infested village of hovels to the North only survives because of treasure-hunters the desperate who hope to make it big by traveling to the ruins of Deadmanstown | ||
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The " | The " | ||
- | The population | + | To the West of Worm's Ferry is bandit country, made up of a group of gangs led by a self-styled Irish bandit king named Dill. This fellow has managed to create a small settlement in these wilds as a base of operations to lord over settlers looking to escape the king's yoke, but still be protected from the wilds. This settlement |
- | * Cooper | + | A relatively wide and strong creek known as the [[Longcrook Creek]] empties out into the [[King Godwin River]] just North of the settlement. The [[Golden Trousers Creek]] empties into the [[King Godwin River]] |
- | * Porkins and his two nephews | + | |
- | * Handsome Steve, Esther | + | |
- | * Five nearby farm homes that service | + | |
- | * A small mill along the creek to the North | + | |
+ | ===== Recent History ===== | ||
+ | Angus McNasty led a group of the Earl's men to liberate the village from bandits. They recaptured the manor house on January 9, 1130 and rechristened the manor house [[STATELY ANGUS MANOR|Stately Angus Manor]] in honor of Angus, the village' | ||
+ | ===== Population ===== | ||
+ | |||
+ | The population of the settlement itself is currently: | ||
+ | Hides under cultivation: | ||
+ | |||
+ | {{ : | ||
+ | ===The Old Families | ||
+ | |||
+ | * Cooper and his son Cooperson | ||
+ | * Porkins and his two nephews, the younger, Chester Porkins, has made 2 expeditions as laborer to Angus to Deadmans' | ||
+ | * [[Handsome Steve]], Esther the Godly and twenty-one Stevelings perform a variety of other odd jobs including providing a safe storehouse for provisions in their outbuilding | ||
+ | * Worm the ancient ferryman, his second wife Mary (nee Non-Gorilla) and their eight youngish children - at least three of which bear an uncanny resemblance to [[Handsome Steve]]. | ||
+ | * Little Timmy - Worm's oldest child by his first wife - was killed in the fight against " | ||
+ | |||
+ | * Five farm homes that tend the fields and livestock within a half mile radius are located in various directions a few hundred yards from the square of the settlement. The farmers' | ||
+ | * Alistair - To the Southeast, right along the Godwin River with some Irish blood and short temper | ||
+ | * Beverly - Northwest by the beaver dams in the stream, these farmers have a quality harvest and often offer their surplus as trade | ||
+ | * Robin - This smaller family of herding farmers to the Southwest are all accomplished hunters - the youngest boy Robinson is the best of the bunch | ||
+ | * Wolfgang - This family to the South has built a serviceable oven to get into the baking business but they are just terrible at it | ||
+ | * A small mill along the creek to the North is run by the greedy Miller and his family of six marriage-age daughters the oldest named Isolde | ||
+ | |||
+ | |||
+ | ===The Reeve' | ||
+ | * A trading post, The [[Dragon' | ||
+ | * [[stately_angus_manor|The Manor House]], inhabited by [[angus|Reeve Angus]] and a group of seven housecarls, seconded from the Earl, Matron Jeffery works as the house maid since the ruin of her family and farm. | ||
+ | * A church (on a small mead hall plan, built on the site of the burned out " | ||
+ | * In June, [[johnny|Johnny Venice]] plans to move from the manor house to his own townhouse. | ||
+ | * In June, [[Welshie]] plans to move into his own townhouse. | ||
+ | * [[neil|Neil]] the Druid, who is making the deserted Jeffery Farm into a [[Neil' | ||
+ | * [[Taffy' | ||
+ | |||
+ | ===New Families | ||
+ | * Atiq--Moorish Goat herd | ||
+ | * Alasdair--Scottish Oat Farmer | ||
+ | * Chad--English cobbler and wheat farmer | ||
+ | * Barclay--Scottish pig farmer | ||
+ | * Guthlac--English hunter and oat farmer | ||
+ | * Brian--Irish turnip farmer | ||
+ | * Jawar--Moorish goat herd | ||
+ | * Rhodri--Welsh shepherd | ||
+ | * Gilroy--Irish brewer and pumpkin farmer | ||
+ | * Asgrim--Norwegian lumberjack and oat farmer | ||
+ | * Wulfstan--English wheat farmer | ||
+ | |||
+ | ===Fortifications=== | ||
+ | * Duda has built a rickety watchtower overlooking the River. | ||
+ | * Angus has built 150' of earth rampart. | ||
+ | |||
+ | TOTAL POPULATION: | ||
+ | |||
+ | __Militia__: | ||
+ | |||
+ | __Housecarls__: | ||
+ | |||
+ | Taxes: Angus collects 164 gp per month but keeps only 16gp of that, the rest goes to the Earl. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ===== Map of Worm's Ferry ===== | ||
{{: | {{: | ||
+ | |||
+ | ===== Nearby Points of Interest ===== | ||
+ | |||
+ | |||
+ | There are several smaller settlements on the far Northern frontier that have been identified in scouting missions. | ||
+ | |||
+ | * [[Lesserton]] - This humble village of fourteen families in a bend of [[Longcrook Creek]] are led by a young man who calls himself Ricketts. They raise goats and grain, and live in fear of harassing bandits and the sorceress across the creek. There is a suspicious paucity of adult men left in the village, as Ricketts himself just passed his eighteenth winter. | ||
+ | * [[Shepherd' | ||
+ | * [[Shepherd' | ||
+ | * [[Irish Treehouse|The Irish Treehouse]] - A small ruined and crumbling wooden defensive works used by bandits as a base of operations for hijackings along the route from Jorviburg to Worm's Ferry. | ||
+ | * [[Frogtown]] - While larger than Lesserton, and less populous than Shepherd' | ||
+ | |||
+ |
worms_ferry.txt · Last modified: 2021/06/21 10:45 by dave