zealot
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zealot [2020/02/11 19:24] – [Zealot Basics] andrew | zealot [2020/03/06 18:56] (current) – [Hermit] andrew | ||
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==== Cleric ==== | ==== Cleric ==== | ||
You are a priest, deacon or abbot with familiarity with armor, travel and hardship, a hardy agent of a bishop, or spiritual advisor to the nobility, or an intrepid exorcist dispatched to confront spiritual dangers. | You are a priest, deacon or abbot with familiarity with armor, travel and hardship, a hardy agent of a bishop, or spiritual advisor to the nobility, or an intrepid exorcist dispatched to confront spiritual dangers. | ||
- | Clerics who are Catholic | + | Since they are all Catholics, clerics |
Clerics gain proficiency with all types of armor and shields and have Create Scroll and Create Potion proficiency. | Clerics gain proficiency with all types of armor and shields and have Create Scroll and Create Potion proficiency. | ||
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* Born Navigator: Can't get lost, you always know which way is North, and you always know how many hours until sunset. | * Born Navigator: Can't get lost, you always know which way is North, and you always know how many hours until sunset. | ||
* Your healing spells yield an extra 2HP of healing per target. | * Your healing spells yield an extra 2HP of healing per target. | ||
- | * Lay on Hands: Gain a healing pool of 2hp/level per day you can give to yourself or others as an Active action. | + | * Lay on Hands: Gain a healing pool of 2HP/level per day you can give to yourself or others as an Active action. |
* Gain proficiency with light armor and shields. | * Gain proficiency with light armor and shields. | ||
* Learn any two languages. | * Learn any two languages. |
zealot.txt · Last modified: 2020/03/06 18:56 by andrew