actions
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actions [2020/02/03 16:27] – [Quick Actions] andrew | actions [2020/03/02 16:02] (current) – [Actions] andrew | ||
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each with its own DC and modifiers. | each with its own DC and modifiers. | ||
- | A PC can only take one of each action per | + | A PC may take one of each type of action per melee round, but might be forced to make checks that don’t count as actions. |
- | round, but might be forced to make checks | + | |
- | that don’t count as actions. | + | |
===== Types of Actions ===== | ===== Types of Actions ===== | ||
- | * Active | + | |
- | * Movement | + | |
- | * Quick - Brief actions which may be either used during your turn or triggered off others like the 5e reaction. | + | |
==== Active Actions ==== | ==== Active Actions ==== | ||
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and often require a check. Active actions include: | and often require a check. Active actions include: | ||
- | * Attack | + | |
- | * Cast a Spell -Spellcasters such as scholars and zealots, as well as many monsters, have access to spells and can use them to great effect in combat. Each spell has a casting time, which specifies whether the caster must use an Active action, a Quick action, minutes, or even hours to cast the spell. Casting a spell is, therefore, not necessarily an action. Most spells do have a casting time of 1 Active action, so a spellcaster often uses his or her action in combat to cast such a spell. | + | |
- | * Dash - When you take the Dash action, you gain extra movement for the current turn. The increase equals your speed, after applying any modifiers. With a speed of 30 feet, for example, you can move up to 60 feet on your turn if you dash. Any increase or decrease to your speed changes this additional movement by the same amount. If your speed of 30 feet is reduced to 15 feet, for instance, you can move up to 30 feet this turn if you dash. | + | |
- | * Disengage | + | |
- | * Dodge - When you take the Dodge action, you focus entirely on avoiding attacks. Until the start of your next turn, any attack roll made against you has disadvantage if you can see the attacker, and you make Dexterity saving throws with advantage. You lose this benefit if you are incapacitated or if your speed drops to 0. | + | |
- | * Give Orders | + | |
- | * Hide - When you take the Hide action, you make a Dexterity (Stealth) check in an attempt to hide, following the rules for hiding. If you succeed, you gain certain the benefits of attacking from hiding. | + | |
- | * Use an Item - You may use a magic item using this action. | + | |
+ | An active action can be " | ||
==== Movement Actions ==== | ==== Movement Actions ==== | ||
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base, load reduces) for each movement | base, load reduces) for each movement | ||
action. You can split up this movement | action. You can split up this movement | ||
- | however you’d like, and can take actions in | + | however you would like, and can take actions in |
- | between segments of movement; such as | + | between segments of movement such as |
moving, then attacking, then moving again. | moving, then attacking, then moving again. | ||
Some forms of special movement - swimming, crawling, climbing, or traveling in difficult terrain - force you to move at half speed (a PC with 30’ speed can climb 15’). | Some forms of special movement - swimming, crawling, climbing, or traveling in difficult terrain - force you to move at half speed (a PC with 30’ speed can climb 15’). | ||
- | Each load you carry above your STR score reduces your speed by 5’ and forces disadvantage on all checks. | + | Each [[load]] you carry above your STR score reduces your speed by 5’ and forces disadvantage on all checks. |
A 10 STR, 30’ speed PC carrying 11 load would move at 25’ speed. | A 10 STR, 30’ speed PC carrying 11 load would move at 25’ speed. | ||
A PC at 0’ speed is completely encumbered | A PC at 0’ speed is completely encumbered | ||
and can’t move at all. A movement action | and can’t move at all. A movement action | ||
- | can be “traded down” to a quick action. | + | can be “traded down” to a quick action, but only during your round in combat. |
==== Quick Actions ==== | ==== Quick Actions ==== |
actions.1580747249.txt.gz · Last modified: 2020/02/03 16:27 by andrew