combat
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| combat [2020/07/20 00:08] – [Two-Weapon Combat] andrew | combat [2021/01/26 13:13] (current) – dave | ||
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| A morale check is a test to determine whether a group of monsters or characters will stand and fight or give up. A morale check is rolled in the following circumstances: | A morale check is a test to determine whether a group of monsters or characters will stand and fight or give up. A morale check is rolled in the following circumstances: | ||
| * A group is attacked by surprise/ | * A group is attacked by surprise/ | ||
| - | * The leader | + | * The leader |
| * Half of the group' | * Half of the group' | ||
| * A spell, magic item or monster description calls for a morale check. (Does apply to PCs) | * A spell, magic item or monster description calls for a morale check. (Does apply to PCs) | ||
| Line 63: | Line 63: | ||
| * Five or more attackers gain Advantage if they attack two footmen who are side-by-side or back-to-back. | * Five or more attackers gain Advantage if they attack two footmen who are side-by-side or back-to-back. | ||
| * Two or more horsemen or footmen with Long Spears or Bills get Advantage attacking a lone horseman. | * Two or more horsemen or footmen with Long Spears or Bills get Advantage attacking a lone horseman. | ||
| - | * If footmen make a close formation that is at least four men wide, and all of them are wielding round shields, they are said to be in a Shield Wall. All attacks (ranged or melee) made against a Shield wall are made with Disadvantage. | + | * If footmen make a close formation that is at least four men wide, and all of them are wielding round shields, they are said to be in a Shield Wall. All attacks (ranged or melee) made against a Shield wall are made with Disadvantage. It takes half of one's move allowance to form or maintain a shield wall. |
| - | * If someone is scaling a wall, fence, or stockade, | + | * If someone is scaling a wall, fence, |
| * An attacker has Advantage if they are unseen by their target through either stealth or magic. | * An attacker has Advantage if they are unseen by their target through either stealth or magic. | ||
combat.1595203681.txt.gz · Last modified: by andrew
