descriptors
                Differences
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| descriptors [2020/01/21 19:52] – [Armor] andrew | descriptors [2020/03/18 14:35] (current) – dave | ||
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| * **Encumbering** - A character loses 5' of movement unless they have at least the Strength indicated and any exhaustion checks by characters wearing the armor are made at disadvantage | * **Encumbering** - A character loses 5' of movement unless they have at least the Strength indicated and any exhaustion checks by characters wearing the armor are made at disadvantage | ||
| * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor | * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor | ||
| - |   * **Hang Strap** - A kite shield is rigged with a hanging  | + |   * **Hang Strap** - Kite Shields and Round Shields are rigged with hanging  | 
| + |   * **Horse Rig**-The handle and hang strap on a Kite Shield is designed  | ||
| * **Light Armor** - Characters with the light armor proficiency may use this armor | * **Light Armor** - Characters with the light armor proficiency may use this armor | ||
| * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage | * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage | ||
| + | * **Shield** - Characters with the shield proficiency may wield this shield | ||
| * **Shield Wall** - A group of 4 or more defenders all armed with round shields and all standing close together are said to be in a shield wall, and are attacked with disadvantage. | * **Shield Wall** - A group of 4 or more defenders all armed with round shields and all standing close together are said to be in a shield wall, and are attacked with disadvantage. | ||
| * **Thrown** - A buckler can be thrown up to 50' for a shield bash attack. | * **Thrown** - A buckler can be thrown up to 50' for a shield bash attack. | ||
descriptors.1579636355.txt.gz · Last modified:  by andrew
                
                