devilkin
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | |||
devilkin [2020/01/17 19:35] – dave | devilkin [2020/01/23 21:09] (current) – dave | ||
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Morale: +6\\ | Morale: +6\\ | ||
Stealth +2, Perception +2\\ | Stealth +2, Perception +2\\ | ||
- | Attack: +6 Damage: 3d8, bludgeoning (iron-shod big club) or slashing (dane axe)\\ | + | Attack, Melee: +6; |
Resistant: | Resistant: | ||
Smash Attack: | Smash Attack: | ||
Weakness: can be affected by holy water.\\ | Weakness: can be affected by holy water.\\ | ||
- | |||
S+10, D +2, C+10, I +2,W+6,Ch+6 \\ | S+10, D +2, C+10, I +2,W+6,Ch+6 \\ | ||
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Morale: +3 if alone, +12 if with minions\\ | Morale: +3 if alone, +12 if with minions\\ | ||
Stealth +7, Perception +7\\ | Stealth +7, Perception +7\\ | ||
- | Melee Attack: +3 Damage: 3d10, bludgeoning, | + | Attack, Melee: +3; Damage: 3d10, bludgeoning, |
- | Magic Attack: +12: 55' diameter burst of fire, 3 times per turn, Dex to avoid\\ | + | Attack, Magic: +12: 55' diameter burst, Damage: 11d6 fire, 3 times per turn, Dex to avoid\\ |
- | Enchantment Attack: | + | Enchantment Attack: |
Disguise: | Disguise: | ||
Obscuring Mist: 330' | Obscuring Mist: 330' | ||
Line 36: | Line 35: | ||
Resistant: | Resistant: | ||
Weakness: can be affected by holy water.\\ | Weakness: can be affected by holy water.\\ | ||
- | |||
S+3, D +2, C+3, I +2,W+6,Ch+6 \\ | S+3, D +2, C+3, I +2,W+6,Ch+6 \\ |
devilkin.1579289722.txt.gz · Last modified: 2020/01/17 19:35 by dave