durability
Differences
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| Next revision | Previous revision | ||
| durability [2019/11/21 20:03] – created andrew | durability [2020/02/11 18:54] (current) – andrew | ||
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| ====== Equipment Durability ====== | ====== Equipment Durability ====== | ||
| + | {{ : | ||
| Equipment - gear, weapons, armor - have | Equipment - gear, weapons, armor - have | ||
| durability between 1 and 5; the higher the | durability between 1 and 5; the higher the | ||
| Line 9: | Line 9: | ||
| (weapon for attack, armor for defense) it | (weapon for attack, armor for defense) it | ||
| might take sundering damage. Rolling a | might take sundering damage. Rolling a | ||
| - | critical failure or suffering from an enemy’s | + | [[ core_mechanic #criticals|critical failure]] or suffering from an enemy’s |
| - | critical success reduces the item’s durability | + | [[ core_mechanic #criticals|critical success]] reduces the item’s durability |
| - | by 1. Once at 0 durability, the item breaks. | + | by 1. Once at 0 durability, the item breaks |
| - | Only repairs can restore durability. | + | Only [[repairs]] can restore durability. |
| Shields can trade HP damage for sundering | Shields can trade HP damage for sundering | ||
| damage, preventing HP damage at the | damage, preventing HP damage at the | ||
durability.1574366630.txt.gz · Last modified: by andrew
