economics
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
economics [2020/01/10 12:52] – created dave | economics [2020/01/10 13:04] (current) – dave | ||
---|---|---|---|
Line 1: | Line 1: | ||
=====Economics===== | =====Economics===== | ||
- | Price Check: | + | Price Check:\\ |
- | APPROXIMATE DISPOSABLE INCOME AFTER TAXES AND EXPENSES: | + | **APPROXIMATE DISPOSABLE INCOME AFTER TAXES AND EXPENSES:**\\ |
^Person^Yearly^Monthly^Carried| | ^Person^Yearly^Monthly^Carried| | ||
Line 18: | Line 18: | ||
|King (assuming 10 shires)|900, | |King (assuming 10 shires)|900, | ||
- | Laborer: anyone without land who works for someone else | + | Savings: |
- | Cottar: | + | |
- | Low Craftsman: | + | |
- | House Holder: owner of 1 Hide of land, liable to militia service, freehold farmer | + | |
- | Middle Craftsman: village blacksmith, inn keeper, wagon maker | + | |
- | Upper Craftsman: | + | |
- | Housecarl: armed foot soldier kept by a lord. | + | |
- | Household Knight: armed, mounted knight kept by a lord | + | |
- | Lord: thane of a 100 Hide Hundred, leader of 100 House Holder | + | |
- | Wealthy Merchant: head of a merchant house, controlling several businesses, ships etc. | + | |
- | Earl: governor of a Shire of about 25 hundreds | + | |
- | King: ruler over about 10 shires | + | |
- | + | ||
- | Savings: | + | |
Ransom: formal ransom for anyone equals their yearly income | Ransom: formal ransom for anyone equals their yearly income | ||
+ | | ||
+ | Laborer: anyone without land who works for someone else\\ | ||
+ | Cottar: | ||
+ | Low Craftsman: | ||
+ | House Holder: owner of 1 Hide of land, liable to militia service, freehold farmer\\ | ||
+ | Middle Craftsman: village blacksmith, inn keeper, wagon maker\\ | ||
+ | Upper Craftsman: | ||
+ | Housecarl: armed foot soldier kept by a lord.\\ | ||
+ | Household Knight: armed, mounted knight kept by a lord\\ | ||
+ | Lord: thane of a 100 Hide Hundred, leader of 100 House Holder\\ | ||
+ | Wealthy Merchant: head of a merchant house, controlling several businesses, ships etc.\\ | ||
+ | Earl: governor of a Shire of about 25 hundreds\\ | ||
+ | King: ruler over about 10 shires\\ | ||
+ | |||
+ | **NOTES, THOUGHTS AND MUSING:** | ||
+ | |||
+ | * I wanted to sketch this out, based on the land system I worked out. | ||
+ | * Obviously, the spending gold for XP applies only to PC's and Henchmen, so these figures don't impact the Level/HD of the NPCs. | ||
+ | * Might want to make sure no PC is Earl or King until already high level | ||
+ | * Really wanted to see if some of the high priced things, like Enchanter' | ||
+ | |||
| | ||
economics.1578660768.txt.gz · Last modified: 2020/01/10 12:52 by dave