economics
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| economics [2020/01/10 12:52] – created dave | economics [2020/01/10 13:04] (current) – dave | ||
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| =====Economics===== | =====Economics===== | ||
| - | Price Check: | + | Price Check:\\ | 
| - | APPROXIMATE DISPOSABLE INCOME AFTER TAXES AND EXPENSES: | + | **APPROXIMATE DISPOSABLE INCOME AFTER TAXES AND EXPENSES:**\\ | 
| ^Person^Yearly^Monthly^Carried| | ^Person^Yearly^Monthly^Carried| | ||
| Line 18: | Line 18: | ||
| |King (assuming 10 shires)|900, | |King (assuming 10 shires)|900, | ||
| - | Laborer: anyone without land who works for someone else | + | Savings: | 
| - | Cottar: | + | |
| - | Low Craftsman: | + | |
| - | House Holder: owner of 1 Hide of land, liable to militia service, freehold farmer | + | |
| - | Middle Craftsman: village blacksmith, inn keeper, wagon maker | + | |
| - | Upper Craftsman: | + | |
| - | Housecarl: armed foot soldier kept by a lord. | + | |
| - | Household Knight: armed, mounted knight kept by a lord | + | |
| - | Lord: thane of a 100 Hide Hundred, leader of 100 House Holder | + | |
| - | Wealthy Merchant: head of a merchant house, controlling several businesses, ships etc. | + | |
| - | Earl: governor of a Shire of about 25 hundreds | + | |
| - | King: ruler over about 10 shires | + | |
| - | + | ||
| - | Savings: | + | |
| Ransom: formal ransom for anyone equals their yearly income | Ransom: formal ransom for anyone equals their yearly income | ||
| + |  | ||
| + | Laborer: anyone without land who works for someone else\\ | ||
| + | Cottar: | ||
| + | Low Craftsman: | ||
| + | House Holder: owner of 1 Hide of land, liable to militia service, freehold farmer\\ | ||
| + | Middle Craftsman: village blacksmith, inn keeper, wagon maker\\ | ||
| + | Upper Craftsman: | ||
| + | Housecarl: armed foot soldier kept by a lord.\\ | ||
| + | Household Knight: armed, mounted knight kept by a lord\\ | ||
| + | Lord: thane of a 100 Hide Hundred, leader of 100 House Holder\\ | ||
| + | Wealthy Merchant: head of a merchant house, controlling several businesses, ships etc.\\ | ||
| + | Earl: governor of a Shire of about 25 hundreds\\ | ||
| + | King: ruler over about 10 shires\\ | ||
| + | |||
| + | **NOTES, THOUGHTS AND MUSING:** | ||
| + | |||
| + | * I wanted to sketch this out, based on the land system I worked out. | ||
| + | * Obviously, the spending gold for XP applies only to PC's and Henchmen, so these figures don't impact the Level/HD of the NPCs. | ||
| + | * Might want to make sure no PC is Earl or King until already high level | ||
| + | * Really wanted to see if some of the high priced things, like Enchanter' | ||
| + | |||
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economics.1578660768.txt.gz · Last modified:  by dave
                
                