healing
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| healing [2020/03/18 15:01] – [The Injury Roll] andrew | healing [2020/07/21 14:22] (current) – [The Injury Roll] andrew | ||
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| - | Any combatant that reaches 0 hit points is [[conditions# | + | Any combatant that reaches 0 hit points is [[conditions# |
| ===== Stabilization ===== | ===== Stabilization ===== | ||
| - | An ally (PC or NPC) can attempt to stabilize an incapacitated character to stop the death checks | + | An ally (PC or NPC) can attempt to stabilize an incapacitated character to prevent |
| * Roll a Medicine Skill Check (or Intelligence Check if they don't have Medicine). | * Roll a Medicine Skill Check (or Intelligence Check if they don't have Medicine). | ||
| * The following Divine Spells will stabilize an incapacitated character: Sustaining Touch, Heal Wound, Blessing of St'. Luke, Blessing of the Holy Spirit. | * The following Divine Spells will stabilize an incapacitated character: Sustaining Touch, Heal Wound, Blessing of St'. Luke, Blessing of the Holy Spirit. | ||
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| ^d20^Description^Effect^ | ^d20^Description^Effect^ | ||
| - | |1|False Hope|The stabilization effect was unsuccessful and the target is already | + | |1|False Hope|The stabilization effect was unsuccessful and the target is already |
| |2|Feeble|Lose 1D6 STR| | |2|Feeble|Lose 1D6 STR| | ||
| |3|Shaky|Lose 1D6 DEX| | |3|Shaky|Lose 1D6 DEX| | ||
healing.1584543697.txt.gz · Last modified: by andrew
