hunting_and_trapping
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| hunting_and_trapping [2020/02/14 17:53] – dave | hunting_and_trapping [2020/02/14 18:35] (current) – dave | ||
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| Bison 8gp\\ | Bison 8gp\\ | ||
| - | **Fur Animals**\\ | + | **Fur Animals**--must be trapped to get the value\\ | 
| Beaver  | Beaver  | ||
| Fox 5gp\\ | Fox 5gp\\ | ||
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| __Big Game Hunting__: each day the character with the best Survival Skill rolls, but he gets advantage if another character passes a Wisdom (survival) check.  | __Big Game Hunting__: each day the character with the best Survival Skill rolls, but he gets advantage if another character passes a Wisdom (survival) check.  | ||
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| + | __Fur Trapping: | ||
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| + | * Wetlands Trap: roll d6, 6=beaver, 1-5=muskrat | ||
| + | * Forest trap: roll d6, 6=fox, 3-5=weasel, 1-2=varmint | ||
| + | * Bear Trap: roll d6. 6=grizzly bear, 4-5=black bear, 1-3=deer | ||
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| + | Wetlands and forest traps, the animal will be dead, or easily killed.  | ||
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| + | __Bird Hunting__: for a day's bird hunting, make a single Survival Check, each point you exceed the target produces 1 small bird (you must use a sling or hunting bow for a normal check, a crossbow or warbow is at dasadvantage).  | ||
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hunting_and_trapping.1581702799.txt.gz · Last modified:  by dave
                
                