ibbur
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| ibbur [2019/12/28 14:31] – andrew | ibbur [2019/12/28 14:40] (current) – [Ibbur] andrew | ||
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| Some examples of bargains an Ibbur might make include: | Some examples of bargains an Ibbur might make include: | ||
| - | - The spellcaster must promise to take a message to a living loved one. | + |    | 
| + |    | ||
|   - The spellcaster must promise to pay a regular retainer' |   - The spellcaster must promise to pay a regular retainer' | ||
|   - The spellcaster must promise to get vengeance on the Ibbur' |   - The spellcaster must promise to get vengeance on the Ibbur' | ||
|   - The spellcaster must promise to finish the Ibbur' |   - The spellcaster must promise to finish the Ibbur' | ||
| - The spellcaster must allow the Ibbur to temporarily possess a body to experience one last pleasure of the flesh such as drinking liquor, eating food, laughing at a joke, a passionate embrace, or even just taking one last breath of fresh air as they watch the setting sun. | - The spellcaster must allow the Ibbur to temporarily possess a body to experience one last pleasure of the flesh such as drinking liquor, eating food, laughing at a joke, a passionate embrace, or even just taking one last breath of fresh air as they watch the setting sun. | ||
| + | |||
| + | As Ibbur talk amongst themselves, a spellcaster who breaks a promise might find that only the most desperate ghosts will ever want to help them in the future. The spirit world typically gives a spellcaster a reasonable amount of time to accomplish these tasks which can typically be addressed in downtime.  | ||
| + | ===== Ghostly Ibbur ===== | ||
| Ibbur summoned by a Kabbalist will typically have stats like this: | Ibbur summoned by a Kabbalist will typically have stats like this: | ||
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| Ibbur (2 HD Brute) Disembodied Spirit, cannot physically attack or be attacked | Ibbur (2 HD Brute) Disembodied Spirit, cannot physically attack or be attacked | ||
| - | AC: 9; HD 2 HP 9 | + | AC: 9; HD 2 HP 9 \\ | 
| - | Resistance: 9; | + | Resistance: 9; \\ | 
| - | Mods: W -1/ | + | Mods: W -1/ | 
| - | Speed:  | + | Speed:  | 
| - | Morale: +4 | + | Morale: +4 \\ | 
| - | Perception +3 | + | Perception +3 \\ | 
| - | Attack: +4 Damage: 1d10; (vs Spirits Only) | + | Attack: +4 Damage: 1d10; (vs Spirits Only) \\ | 
| - | Spiritual Attack: -1, hit will provoke morale check 1d4 Intelligence Damage. | + | Spiritual Attack: -1, hit will provoke morale check 1d4 Intelligence Damage.  | 
| - | Invisible: cannot be seen in the Mundane World normally | + | Invisible: cannot be seen in the Mundane World normally  | 
| - | While not considered evil or else they wouldn' | + | While not considered evil or else they wouldn' | 
| - | S+3, D+3 C-1, I+4 ,W+3,Ch+3 | + | S+4, D-1 C+4, I-1 , | 
| + | |||
| + | ===== Ibbur Corpse Possession ===== | ||
| An Ibbur animating a corpse might have stats like this: | An Ibbur animating a corpse might have stats like this: | ||
| + | Ibbur Possessed Corpse (2 HD Brute) | ||
| + | |||
| + | AC: 14 HD 2 HP 9 \\ | ||
| + | Resistance: 13; vs. magic 9 \\ | ||
| + | Mods: W-1/N+3/S+4 \\ | ||
| + | Speed: 30' \\ | ||
| + | Morale: +4 \\ | ||
| + | Stealth -1, Perception +3 \\ | ||
| + | Attack: +4 Damage: 1d10 (or as weapon) \\ | ||
| + | Undead, While not considered evil or else they wouldn' | ||
| + | Immune to Charms, Sleep, Hypnosis, Poison  | ||
| + | As corpses, human NPC's must roll morale when encountering them \\ | ||
| + | S+4, D-1 C+4, I-1 ,W+3,Ch+3 | ||
ibbur.1577543461.txt.gz · Last modified:  by andrew
                
                