imps
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imps [2019/12/04 21:55] – dave | imps [2021/04/26 14:23] (current) – andrew | ||
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=====IMPS===== | =====IMPS===== | ||
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__Lore__: Imp creation is one method by which evil spirits can gain entry into the material world. | __Lore__: Imp creation is one method by which evil spirits can gain entry into the material world. | ||
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Imps look like small, twisted people with bizarre, twisted features and vivid primary colored skin. Once in the world they take to wearing clothes and using tools and weapons. | Imps look like small, twisted people with bizarre, twisted features and vivid primary colored skin. Once in the world they take to wearing clothes and using tools and weapons. | ||
- | **All Imps**: are vulnerable to piercing damage (double) and immune to bludgeoning damage, since they are basically a stiff, sponge-like construction, | + | All Imps can understand any language spoken by a mortal, but they cannot speak any language except for the abyssal language of the Second World. |
+ | |||
+ | **All Imps**: are vulnerable to piercing damage (double) and immune to bludgeoning damage, since they are basically a stiff, sponge-like construction, | ||
When imps bring a target to 0 hit points, they will leap upon the body and drink its blood for 1 round, even if combat continues. | When imps bring a target to 0 hit points, they will leap upon the body and drink its blood for 1 round, even if combat continues. | ||
+ | Unless imps are under control by a strong leader, they will even leap onto the bodies of their comrades and allies and drink their blood when these are brought to 0 hp in combat within 30' | ||
+ | |||
+ | **IMPLING (1/4 HD Predator)** | ||
+ | |||
+ | * AC: 8; HD 1/4 HP 1 | ||
+ | * Resistance: 8; | ||
+ | * Mods: W -2/N+2/S+2 | ||
+ | * Speed: 30' | ||
+ | * Morale: -2 | ||
+ | * Stealth +2, Perception +2 | ||
+ | * Attack, Melee: | ||
+ | * Attack from Stealth or 3+ gang-up: | ||
+ | * Immune: | ||
+ | * Weakness: | ||
+ | * Growth: | ||
+ | * S+2, D+2 C-2, I+2, | ||
+ | |||
+ | **IMPKIN (1/2 HD Predator)** | ||
- | **IMPLING (1/4 HD)** | + | |
- | * AC 8; HD 1/4; Hp 1, Speed 30' | + | * Resistance: |
- | * Weak: -2: CON, resistance, morale | + | * Mods: W -2/N+2/S+2 |
- | * Normal: +2 | + | * Speed: 30' |
- | * Strong: +2: Int, stealth, | + | * Morale: -2 |
- | * Attack: -2 melee, teeth, 1d4 damage; | + | * Stealth +2, Perception +2 |
+ | * Attack, melee: -2; | ||
+ | * Attack from Stealth or 3+ gang-up: +2, 1d6+2 piercing (pointed stick) | ||
+ | * Immune: | ||
+ | * Weakness: | ||
+ | * Growth: | ||
+ | * S+2, D+2 C-2, I+2,W+2,Ch+2 | ||
- | IMPKIN | + | **IMP (1 HD Predator)** |
+ | * AC: 8; HD 1 HP 5 | ||
+ | * Resistance: 8; | ||
+ | * Mods: W -2/N+2/S+3 | ||
+ | * Speed: 30' | ||
+ | * Morale: -2 | ||
+ | * Stealth +3, Perception +2 | ||
+ | * Attack, Melee: | ||
+ | * Attack from Stealth or 3+ gang-up: | ||
+ | * Immune: | ||
+ | * Weakness: | ||
+ | * Growth: | ||
+ | * Split: | ||
+ | * S+2, D+2 C-2, I+3 ,W+2,Ch+2 | ||
- | IMP (1 HD) | + | **GREAT |
+ | * AC: 9; HD 2 HP 9 | ||
+ | * Resistance: 9; | ||
+ | * Mods: W -1/N+3/S+4 | ||
+ | * Speed: 30' | ||
+ | * Morale: -1 | ||
+ | * Stealth +4, Perception +3 | ||
+ | * Attack, Melee: | ||
+ | * Attack from Stealth or 3+ gang-up: | ||
+ | * Immune: | ||
+ | * Weakness: | ||
+ | * Split: | ||
+ | * S+3, D+3 C-1, I+4 ,W+3,Ch+3 | ||
- | GREAT IMP (2 HD) | + | **MONSTROUS |
+ | AC: 12; HD 4 HP 24 \\ | ||
+ | Resistance: 9; \\ | ||
+ | Mods: W 0/N+4/S+7 \\ | ||
+ | Speed: 30' \\ | ||
+ | Morale: +1 \\ | ||
+ | Perception +4. \\ | ||
+ | Multiattack: | ||
+ | Attack, Melee: | ||
+ | Immune: | ||
+ | Weakness: | ||
+ | S+4, D+4 C 0, I+4 ,W+4,Ch 0 \\ | ||
imps.1575496507.txt.gz · Last modified: 2019/12/04 21:55 by dave