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| johnny [2021/02/25 14:21]  –  dave | johnny [2021/08/28 12:27] (current)  –  dave | 
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| Player:  Dave N. | Player:  Dave N. | 
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| Italian, Venturer, Level-3 | Italian, Venturer, Level-5\\ | 
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| Str 13 (+1), Dex 14 (+2), Con 12 (+1), Int 13(+1), Wis 13 (+1), Cha 16 (+3) | Str 13 (+1), Dex 14 (+2), Con 12 (+1), Int 13(+1), Wis 14 (+2), Cha 16 (+3) | 
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| **Proficiencies**: light armor, shields, simple weapons, martial weapons, Dex and Int checks | **Proficiencies**: light armor, shields, simple weapons, martial weapons, Dex and Int checks | 
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| **Skills:**  Stealth +4, Deception +5, Perception +3, Traps +4, Appraisal +3, Gambling +3, Medicine +3, Insight +3, Riding +4, Survival +3, Occupation (teamster) +3, Occupation (sailor) +3, Alchemy +3 | **Skills:**  Stealth +5, Deception +6, Perception +5, Traps +5, Appraisal +4, Gambling +4, Medicine +4, Insight +5, Riding +5, Survival +5, Occupation (teamster) +4, Occupation (sailor) +4, Alchemy +4 | 
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| **Languages:**  Primary: Italian:  Others:  English | **Languages:**  Primary: Italian:  Others:  English | 
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| **Special Feature:**  Iron Stomach, immune to spoiled food, advantage to ingested poison save | **Special Features:**  __Iron Stomach__, immune to spoiled food, advantage to ingested poison save;  __Showy Fighter__: may use CHA bonus in place of STR/DEX for 1-handed melee weapons | 
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| **Class Features**:  Hide as quick action.   Critical Hit 19-20 if attacking with advantage. | **Class Features**:  Hide as quick action.   Critical Hit 19-20 if attacking with advantage. Master Fencer | 
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| **Background:**  bastard son of the bishop of Venice, giving him no room for advancement.  Took a job as sailor, jumped ship in Kingston, hoping to establish his own Trading House in the new world. | **Background:**  bastard son of the bishop of Venice, giving him no room for advancement.  Took a job as sailor, jumped ship in Kingston, hoping to establish his own Trading House in the new world. | 
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| **Property**  a town house and barn in Worm's Ferry, with an alchemist workshop.  Out back is a mead-hall lodge  for the 7 retainers employed in [[venice_bricks|Venice Bricks]], his Atlantean Brick mining business. | **Property**  [[casa_de_venezia|townhouse]] and barn in Worm's Ferry, plus a wooden storage building with an alchemist workshop and Prostitutta's shoe collection.  Out back is a mead-hall lodge  for the 7 retainers employed in [[venice_bricks|Venice Bricks]], his Atlantean Brick mining business. | 
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| **Retainers** [[prostitutta|Prostitutta]], Italian-expert (burglar), his new assistant.  4 Laborers and 3 milita who work in his Brick business. | **LATE Henchwoman**:  [[prostitutta|PROSTITUTTA]], Italian thief-2, killed by Troll, Nov. 1130.  | 
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|   | **Retainers**   4 Laborers and 3 milita who work in his Brick business. | 
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