knights
                Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| knights [2020/01/21 16:13] – dave | knights [2020/02/04 13:48] (current) – andrew | ||
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| - | =====KNIGHTS===== | + | ====== Knights ====== | 
| A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire.  | A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire.  | ||
| Line 11: | Line 11: | ||
| * Morale: +4 | * Morale: +4 | ||
| * Stealth -2 Perception -2 | * Stealth -2 Perception -2 | ||
| - |   * Attack:  | + |   * Attack, Melee:  +3;  Damage:  | 
|   * Knightly Combat:  |   * Knightly Combat:  | ||
| - | + |   * S+3, D+3, C+2, I+2, | |
| - | S+3, D+3, C+2, I+2, | + | |
| **KNIGHT—CLASS C (2 HD Soldier)** | **KNIGHT—CLASS C (2 HD Soldier)** | ||
| Line 24: | Line 23: | ||
| * Morale: +5 | * Morale: +5 | ||
| * Stealth -1 Perception -1 | * Stealth -1 Perception -1 | ||
| - |   * Attack:  | + |   * Attack, Melee:  +4;  Damage:  | 
| - | * Attack: +4; Damage 1d12 (lance, double on charge) | + | * Attack, Melee: +4; Damage 1d12 piercing(lance, double on charge)--Reach | 
| - | * Attack: +4; Damage 1d6 (mace or dagger) | + | * Attack: +4; Damage 1d6 bludgeoning or piercing(mace or dagger) | 
| * Knightly Combat: has various combat advantages on horseback | * Knightly Combat: has various combat advantages on horseback | ||
| - | + |   * S+4, D+4, C+3, I+3, | |
| - | S+4, D+4, C+3, I+3, | + | |
| **KNIGHT—CLASS B (3 HD Soldier)** | **KNIGHT—CLASS B (3 HD Soldier)** | ||
| Line 39: | Line 37: | ||
| * Morale: +6 | * Morale: +6 | ||
| * Stealth -1 Perception -1 | * Stealth -1 Perception -1 | ||
| - |   * Attack:  | + |   * Attack, Melee:  +5; Damage:  | 
| - | * Attack: +5; Damage 1d12 (lance, double on charge) | + |   * Attack, Melee: +5;  Damage 1d12 piercing  | 
| - | * Attack: +5; Damage 1d6 (mace or dagger) | + |   * Attack, Melee: +5; Damage 1d6 bludgeoning or piercing  | 
| + |   * Knightly Combat:  | ||
| * Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
| - |   * Knightly Combat:  | + |   * S+5, D+5, C+3, I+3, | 
| - | + | ||
| - | S+5, D+5, C+3, I+3, | + | |
| **KNIGHT—CLASS A ( 4 HD Soldier)** | **KNIGHT—CLASS A ( 4 HD Soldier)** | ||
| Line 55: | Line 52: | ||
| * Morale: +7 | * Morale: +7 | ||
|   * Stealth  |   * Stealth  | ||
| - |   * Attack:  | + |   * Attack, Melee:  +6; Damage:  | 
| - |   * Attack:  | + |   * Attack, Melee:  +6; Damage: 2d6 piercing  | 
| - |   * Attack:  | + |   * Attack, Melee: +6;  Damage 1d6 bludgeoning or piercing  | 
| + | * Knightly Combat: various advantages when fighting mounted | ||
| * Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
| - | * Knightly Combat: various advantages when fighting mounted | + | * S+6, D+6, C+4, I+4, W+4,Ch+4 | 
| - | + | ||
| - | S+6, D+6, C+4, I+4, W+4,Ch+4 | + | |
| **KNIGHT—BANNERET ( 6 HD Soldier)** | **KNIGHT—BANNERET ( 6 HD Soldier)** | ||
| Line 71: | Line 67: | ||
| * Morale: +9 | * Morale: +9 | ||
|   * Stealth  |   * Stealth  | ||
| - |   * Attack:  | + |   * Attack, Melee:  +8  Damage:  | 
| - |   * Attack:  | + |   * Attack, Melee:  +8;  Damage: 2d10 piercing  | 
| - | * Attack: +8; Damage: 1d10 (dagger or mace) | + |   * Attack, Melee: +8;  Damage: 1d10 piercing or bludgeoning  | 
| + | * Knightly Combat: various advantages when fighting mounted | ||
| * Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
|   * Riding Master: advantage to all riding checks and can mount/ |   * Riding Master: advantage to all riding checks and can mount/ | ||
| - | * Knightly Combat: various advantages when fighting mounted | + | * S+8, D+8, C+5, I+5, W+5,Ch+5 | 
| - | + | ||
| - | S+8, D+8, C+5, I+5, W+5,Ch+5 | + | |
| **KNIGHT—CHAMPION ( 8 HD Soldier)** | **KNIGHT—CHAMPION ( 8 HD Soldier)** | ||
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| * Morale: +11 | * Morale: +11 | ||
|   * Stealth  |   * Stealth  | ||
| - |   * Attack:  | + |   * Attack, Melee:  +10; Damage:  | 
| - |   * Attack:  | + |   * Attack, Melee:  +10;  Damage: 3d8 piercing  | 
| + | * Attack, Melee: +10; Damage: 3d4 bludgeoning or piercing (mace or dagger) | ||
| + | * Knightly Combat: various advantages when fighting mounted | ||
| * Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
|   * Riding Master: advantage to all riding checks and can mount/ |   * Riding Master: advantage to all riding checks and can mount/ | ||
| - | * Knightly Combat: various advantages when fighting mounted | + | * S+10, D+10, C+6, I+6, W+6,Ch+6 | 
| - | + | ||
| - | S+10, D+10, C+6, I+6, W+6,Ch+6 | + | |
| **MIGHTY KNIGHT OF RENOWN ( 10 HD Soldier)** | **MIGHTY KNIGHT OF RENOWN ( 10 HD Soldier)** | ||
| Line 104: | Line 99: | ||
| * Morale: +12 | * Morale: +12 | ||
|   * Stealth  |   * Stealth  | ||
| - |   * Attack:  | + |   * Attack, Melee:  +12; Damage:  | 
| - |   * Attack:  | + |   * Attack, Melee:  +12;  Damage: 3d8+2   | 
| - |   * Attack::  +12;  Damage:  | + |   * Attack, Melee:  +12;  Damage:  | 
| + | * Knightly Combat: various advantages when fighting mounted | ||
| * Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
|   * Riding Master: advantage to all riding checks and can mount/ |   * Riding Master: advantage to all riding checks and can mount/ | ||
| * Tis But a Scratch: resistant to all slashing attacks while wearing armor | * Tis But a Scratch: resistant to all slashing attacks while wearing armor | ||
| - | * Knightly Combat: various advantages when fighting mounted | + | * S+12 D+12, C+7, I+7, W+7,Ch+7 | 
| - | + | ||
| - | S+12 D+12, C+7, I+7, W+7,Ch+7 | + | |
knights.1579623183.txt.gz · Last modified:  by dave
                
                