laborer
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laborer [2019/12/04 20:29] – created dave | laborer [2020/02/21 14:24] (current) – andrew | ||
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- | =====LABORER RETAINERS===== | + | ====== Laborer Retainers ====== |
- | Here's what I think the rules had in mind, more or less. Is this what we want, or do we want to roll Stats, give them skills like a PC? | ||
- | Laborer Retainers | + | All laborer retainers arrive in ordinary clothes, AC 10, but can wear Light Armor if given to them, they do not use shields. All laborer retainers arrive unarmed, but can use any simple weapon issued to them. |
- | All laborer retainers arrive in ordinary clothes, AC 10, but can wear Light Armor if given to them, they do not use shields. | + | |
- | All laborer retainers arrive unarmed, but can use any simple weapon issued to them. | + | |
- | Weak: INT, CHA: melee and missile attacks, morale, perception | + | Load: the load each can carry is equal to 10 plus their Strong |
- | Normal: WIS, DEX, camp tasks, repairs, damage bonus | + | |
- | Strong: STR, CON Hauling Loads, yanking on things, breaking stuff open, digging and building. | + | |
+ | Weak: INT, CHA: melee and missile attacks, morale, perception \\ | ||
+ | Normal: WIS, DEX, camp tasks, repairs, damage bonus, resistance \\ | ||
+ | Strong: | ||
- | Torch Boy: | ||
- | HD: ½; Hp 2 | ||
- | * Weak Modifier: | ||
- | * Normal Modifier: +2 | ||
- | * Strong Modifier: +2 | ||
- | Bearer | + | **LABORER—CLASS E (torch boy)** |
- | HD: 1, Hp: 5 | + | |
- | | + | |
- | | + | |
- | | + | |
- | Porter: | + | * AC: 10 |
- | HD: 2; | + | * Resistance: 12 |
- | * Weak Modifier: -1 | + | * Mods: W-2/N+2/S+2 |
- | * Normal Modifier: +3 | + | * Speed: 30'; |
- | * Strong Modifier: +4 | + | * Morale: -2 |
+ | * Stealth +2 Perception | ||
+ | * Attack: -2; Damage: | ||
+ | * Ranged Attack: -2, Damage: by weapon | ||
- | Packer | + | S+2, D+2, C+2, I-2, |
- | HD: 3, Hp: 13 | + | |
- | * Weak Modifier: -1 | + | |
- | * Normal Modifier: | + | |
- | * Strong Modifier: | + | |
- | Pack Master | ||
- | HD: 4; Hp 17 | ||
- | * Weak Modifier: | ||
- | * Normal Modifier: +4 | ||
- | * Strong Modifier: +6 | ||
- | Load Master | + | **LABORER—CLASS D** |
- | | + | |
- | | + | |
- | | + | |
- | | + | |
+ | * AC: 10 HD 1 HP 5 | ||
+ | * Resistance: 12 | ||
+ | * Mods: W-2/N+2/S +3 | ||
+ | * Speed: 30'; | ||
+ | * Morale: -2 | ||
+ | * Stealth +2 Perception -2 | ||
+ | * Attack: -2; Damage: | ||
+ | * Ranged Attack: | ||
+ | S+3, D+2, C+3, I-2, | ||
+ | |||
+ | **LABORER—CLASS C** | ||
+ | |||
+ | * AC: 10 HD 2 HP 9 | ||
+ | * Resistance: 13 | ||
+ | * Mods: W-1/N+3/S +4 | ||
+ | * Speed: 30'; | ||
+ | * Morale: -1 | ||
+ | * Stealth +3 Perception -1 | ||
+ | * Attack: -1; Damage: | ||
+ | * Ranged Attack: -1, Damage: by weapon | ||
+ | |||
+ | S+4, D+3, C+4, I-1, | ||
+ | |||
+ | **LABORER—CLASS B** | ||
+ | |||
+ | * AC: 10 HD 3 HP 13 | ||
+ | * Resistance: 13 | ||
+ | * Mods: W-1/N+3/S +5 | ||
+ | * Speed: 30' | ||
+ | * Morale: -1 | ||
+ | * Stealth +3 Perception -1 | ||
+ | * Attack: -1; Damage: | ||
+ | * Ranged Attack: -1, Damage: by weapon | ||
+ | |||
+ | S+5, D+3, C+5, I-1, | ||
+ | |||
+ | **LABORER—CLASS A** | ||
+ | |||
+ | * AC: 10 HD 4 HP 17 | ||
+ | * Resistance: 14 | ||
+ | * Mods: W 0/N+4/S +6 | ||
+ | * Speed: 30' | ||
+ | * Morale: +0 | ||
+ | * Stealth +4 Perception +0 | ||
+ | * Attack: +0; Damage: | ||
+ | * Ranged Attack: +0, Damage: by weapon | ||
+ | |||
+ | S+6, D+4, C+6, I+0, | ||
+ | |||
+ | **QUARTERMASTER (Elite Laborer)** | ||
+ | |||
+ | * AC: 10 HD 5 HP 21 | ||
+ | * Resistance: 14 | ||
+ | * Mods: W 0/N+4/S +7 | ||
+ | * Speed: 30' | ||
+ | * Morale: +0 | ||
+ | * Stealth +4 Perception +0 | ||
+ | * Attack: +0; Damage: | ||
+ | * Ranged Attack: +0, Damage: by weapon | ||
+ | |||
+ | S+7, D+4, C+7, I+0, | ||
laborer.1575491375.txt.gz · Last modified: 2019/12/04 20:29 by dave