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mishap [2020/02/04 15:42] – [Spiritualism Magical Mishap Table] andrewmishap [2020/02/04 15:49] (current) – [Divine Spellcasting Mishaps] andrew
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 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
 |1|Magical backlash! Caster takes 1D6/spell level psychic damage| |1|Magical backlash! Caster takes 1D6/spell level psychic damage|
-|2|The caster is cursed as their mind loses its ability to control their body, rendering him [[conditions#restrained|Restrained]] - unable to stand or even move his limbs| +|2|The caster is cursed as their mind loses its ability to control their body, rendering him permanently [[conditions#restrained|Restrained]] - unable to stand or even move his limbs| 
-|3|The caster immediately falls asleep|+|3|The caster immediately falls [[conditions#asleep|Asleep]]|
 |4|The caster and one random ally are cursed to switch bodies, immediately exchanging their equipment and STR, DEX, and CON attributes for 1D6 days with a 1 in 6 chance that the switch is permanent| |4|The caster and one random ally are cursed to switch bodies, immediately exchanging their equipment and STR, DEX, and CON attributes for 1D6 days with a 1 in 6 chance that the switch is permanent|
 |5|All of the caster's allies are [[conditions#confused|Confused]] for 1 round| |5|All of the caster's allies are [[conditions#confused|Confused]] for 1 round|
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 |7|The spellcaster is [[conditions|Staggered]] for 1D6 rounds as they explosively excrete rainbow colored feces| |7|The spellcaster is [[conditions|Staggered]] for 1D6 rounds as they explosively excrete rainbow colored feces|
 |8-9|A cloud of multicolored mist appears in a radius of 30' from the point where the caster's spell failed which makes all [[conditions#disoriented|Disoriented]] until the mist dissipates after one hour| |8-9|A cloud of multicolored mist appears in a radius of 30' from the point where the caster's spell failed which makes all [[conditions#disoriented|Disoriented]] until the mist dissipates after one hour|
-|10-11|All creatures with less HD than the spellcaster within 30' automatically fall [[conditions#asleep|asleep]]|+|10-11|All creatures with less HD than the spellcaster within 30' automatically fall [[conditions#asleep|Asleep]]|
 |12-13|The spell affects the wrong target| |12-13|The spell affects the wrong target|
 |14-15|The caster is  drained, until their next safe rest| |14-15|The caster is  drained, until their next safe rest|
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 |12-13|The spell affects the wrong target, perhaps harming allies rather than enemies| |12-13|The spell affects the wrong target, perhaps harming allies rather than enemies|
 |14-15|The caster is [[conditions#drained|Drained]]  until their next safe rest| |14-15|The caster is [[conditions#drained|Drained]]  until their next safe rest|
-|16-17|The caster is [[conditions#stunned|Sstunned]] for one round| +|16-17|The caster is [[conditions#stunned|Stunned]] for one round| 
-|18-19| The caster gains a level of [[Sstress]] as they catch themselves peering too deep into the infinite of the spirit realm|+|18-19| The caster gains a level of [[Stress]] as they catch themselves peering too deep into the infinite of the spirit realm|
 |20| A different, random spiritualism spell is cast| |20| A different, random spiritualism spell is cast|
  
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 |4|The fire of the Lord falls inappropriately, consuming an ally who is a nonbeliever for 1D6/spell level radiant damage| |4|The fire of the Lord falls inappropriately, consuming an ally who is a nonbeliever for 1D6/spell level radiant damage|
 |5|The caster's allies are [[conditions#drained|Drained]] until they receive communion| |5|The caster's allies are [[conditions#drained|Drained]] until they receive communion|
-|6|The spellcasting attracts the interest of a denizen of the realm of light who wants a favor; reroll the spell check but the spellcaster must complete a boon for the angel| +|6|The spellcasting attracts the interest of a denizen of the realm of light who wants a favor; reroll the spell check but the spellcaster must agree to complete a boon for the angel| 
-|7|The spellcaster succumbs to the temptation of a demon, believing that they are accepting the help of heaven; They immediately gain a point of [[corruption]] (perhaps without knowing it) and they may reroll their spell check if they complete a boon for the fake angel which seems godly, but is actually aimed at an evil outcome|+|7|The spellcaster succumbs to the temptation of a demon, believing that they are accepting the help of heaven; They immediately gain a point of [[corruption]] (perhaps without knowing it) and they may reroll their spell check if they agree to complete a boon for the fake angel which seems godly, but is actually aimed at an evil outcome|
 |8-9|The earth in a 30' radius from the point the spell was cast cracks and buckles, crumbling into rough terrain| |8-9|The earth in a 30' radius from the point the spell was cast cracks and buckles, crumbling into rough terrain|
 |10-11|A random hurt ally, or the spellcaster themselves heals two hit points per spell level| |10-11|A random hurt ally, or the spellcaster themselves heals two hit points per spell level|
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 |18-19| The caster gains a level of  [[stress|Exhaustion]]| |18-19| The caster gains a level of  [[stress|Exhaustion]]|
 |20| A different, random similar spell is cast| |20| A different, random similar spell is cast|
 +
 +====== Mishap Outline ======
 +
 +A mishap table follows the following outline:
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1DX/spell level XXXXXX damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster's allies are cursed|
 +|5|The caster's allies are drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented|
 +|6|The caster & allies will have a new enemy in the future|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally slightly helpful happens|
 +|12-13|The spell hits the wrong target|
 +|14-15|The caster is  drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented, until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|Stunned]] for one round|
 +|18-19| The caster gains a level of [[Stress]] or [[stress|Exhaustion]]|
 +|20| A different, random spell (perhaps of the same type) is cast|
 +
  
  
mishap.1580830939.txt.gz · Last modified: 2020/02/04 15:42 by andrew