skills
Differences
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skills [2019/12/31 15:13] – [Skills] andrew | skills [2020/03/06 19:21] (current) – [Skills] andrew | ||
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- | ===== Skill and Proficiency Catalogue | + | ====== Skills |
Characters receive various skills from their Family Backgrounds, | Characters receive various skills from their Family Backgrounds, | ||
Line 7: | Line 8: | ||
__Group Skill Use__: | __Group Skill Use__: | ||
- | ==== Skills ==== | + | ===== Skills ===== |
+ | |||
+ | * Acrobatics (DEX) : Used to escape grapples, move across vertical terrain, or [[tumble|tumble past an armed combatant]] without drawing an attack of opportunity | ||
+ | * __Alchemy__ (INT): Can Make [[alchemy|Alchemical Products]] | ||
+ | * [[Appraisal]] (INT): Used to learn the value of non-magical goods, services, and treasures | ||
+ | * **Arcana** (INT): Used to interpret magic effects, skill used to scribe Arcane [[scrolls]], | ||
+ | * Athletics (STR): Used to initiate or escape grapples, climb, swim, or fight off exhaustion | ||
+ | * **Brewing** (WIS): Can make [[drinks|Unusual Drinks]] like "Liver Squeezings" | ||
+ | * **Craft** (DEX): Choose a specific craft such as Blacksmith, Rope-Making, | ||
+ | * Deception (CHA): Used to fool another in an interaction | ||
+ | * **Disguise** (CHA): Can make one's self look like someone different, or perhaps impersonate a specific person | ||
+ | * Gambling (INT): This check is used to know how to best win games of chance | ||
+ | * **Herbalism** (Wis): Used to identify herbs, collect and prepare [[herbals|herbal remedies and concoctions]] | ||
+ | * Insight (WIS): Used to tell if someone is telling an untruth or learn someone' | ||
+ | * Intimidation (CHA): Used to coerce someone to do as you wish using threats | ||
+ | * Investigation (INT): Used to make sense of a particular situation, detect (but not disable) traps and secret doors, or research materials in a library | ||
+ | * **Lockpicking** (DEX): Used to open various sorts of locks, bars, and seals | ||
+ | * **[[Lore]]** (INT): Choosing from the areas of Animals, Artifacts, Astrology, Geography, History, Law, Math, Monsters, Plants, and Spirits | ||
+ | * Medicine (INT): Used for stabilization and using healing kit | ||
+ | * **Occupation** (INT): Choose Specific Occupation, like Sailor, Money-Lender, | ||
+ | * Perception (Wis): Used to notice specific details about one's environment | ||
+ | * **Poisoner** (DEX): Can make or harvest [[poisons]] as well as less chance of poisoning ones' self | ||
+ | * **Religion** (Wis): Used to know religious rites, theology, skill used to scribe divine [[scrolls]] and brew divine [[potions]] | ||
+ | * Siegecraft (INT): Knowledge of siege engines and mass combat | ||
+ | * **Pickpocket** (DEX): Sleight of hand skills such as the ability to lift something from another' | ||
+ | * **Perform** (CHA): Choose four subskills from Singing, Dancing, Juggling, Speech-making, | ||
+ | * Persuasion (CHA): When you attempt to influence someone or a group of people with tact, social graces, or good nature when used in good faith | ||
+ | * Riding (DEX): Checks associated with horseback riding or animal handling | ||
+ | * Stealth (DEX): Staying quiet and hidden | ||
+ | * Survival (WIS): Used in [[travel|wilderness travel]] to follow tracks, hunt wild game, guide your group through wastelands, predict the weather, and avoid natural hazards | ||
+ | * Tactics (INT): Used for giving [[orders]], resolving attempts at ambushes and clever tactical moves to gain advantage | ||
+ | * **Traps** (DEX): Used to set, find, and deactivate traps, | ||
- | * Acrobatics (Dex) -- Used to escape grapples, move across vertical terrain, or move away from an armed combatant without drawing an attack of opportunity | ||
- | * **Brewing** (Wis) -- Can make [[drinks|Unusual Drinks]] like "Liver Squeezings" | ||
- | * __Alchemy__ (Int) -- Can Make [[alchemy|Alchemical Products]] | ||
- | * Appraisal (Int) -- Used to learn the value of non-magical goods, services, and treasures | ||
- | * **Arcana** (Int) -- Used to interpret magic effects, skill used to scribe Arcane [[scrolls]], | ||
- | * Athletics (Str) -- Used to initiate or escape grapples, climb, swim, or fight off exhaustion | ||
- | * **Craft** (Dex) -- Choose a specific craft such as Blacksmith, Rope-Making, | ||
- | * Deception (Cha) -- Used to fool another in an interaction | ||
- | * **Disguise** (Cha) -- Can make one's self look like someone different, or perhaps impersonate a specific person | ||
- | * Gambling (Int) -- This check is used to know how to best win games of chance | ||
- | * **Herbalism** (Wis) -- Used to identify herbs, collect and prepare [[herbals|herbal remedies and concoctions]] | ||
- | * Insight (Wis) -- Used to tell if someone is telling an untruth or learn someone' | ||
- | * Intimidation (Cha) -- Used to coerce someone to do as you wish using threats | ||
- | * Investigation (Int) -- Used to make sense of a particular situation, detect (but not disable) traps and secret doors, or research materials in a library | ||
- | * **Lockpicking** (Dex) -- Used to open various sorts of locks, bars, and seals | ||
- | * **Lore** (Int): Choosing from the areas of Animals, Artifacts, Astrology, Geography, History, Law, Math, Monsters, Plants, and Spirits | ||
- | * Medicine (Int) -- Used for stabilization and using healing kit | ||
- | * **Occupation** (Int) -- Choose Specific Occupation, like Sailor, Money-Lender, | ||
- | * Perception (Wis) -- Used to notice specific details about one's environment | ||
- | * **Poisoner** (Dex) -- Can make or harvest [[poisons]] as well as less chance of poisoning ones' self | ||
- | * **Religion** (Wis) -- Used to know religious rites, theology, skill used to scribe divine [[scrolls]] and brew divine [[potions]] | ||
- | * Siegecraft (Int) -- Knowledge of siege engines and mass combat | ||
- | * **Pickpocket** (Dex) -- Sleight of hand skills such as the ability to lift something from another' | ||
- | * **Perform** (Cha) -- Choose four subskills from Singing, Dancing, Juggling, Speech-making, | ||
- | * Persuasion (Cha) -- When you attempt to influence someone or a group of people with tact, social graces, or good nature when used in good faith | ||
- | * Riding (Dex) -- Checks associated with horseback riding or animal handling | ||
- | * Stealth (Dex) -- Staying quiet and hidden | ||
- | * Survival (Wis) -- Used to follow tracks, hunt wild game, guide your group through wastelands, identify signs that monsters live nearby, predict the weather, or avoid natural hazards | ||
- | * Tactics (Int) -- Used for giving [[orders]], resolving attempts at ambushes and clever tactical moves to gain advantage | ||
- | * **Traps** (Dex) -- Used to set, find, and deactivate traps, | ||
- | ====Proficiencies==== | + | ===== Proficiencies ===== |
- | * Heavy Armor (P) | + | {{ : |
+ | * [[equipment# | ||
* [[combat# | * [[combat# | ||
- | * Light Armor (P) | + | * [[equipment# |
- | * Magic Item Creation (P) | + | * [[crafting|Magic Item Creation]] (P) |
- | * Martial Weapons (P) | + | * [[equipment# |
+ | * [[Orichalcum Smithing]] | ||
* [[Potions|Potion Creation]] (P) | * [[Potions|Potion Creation]] (P) | ||
* [[Scrolls|Scroll Creation]] (P) | * [[Scrolls|Scroll Creation]] (P) | ||
* [[Runes|Rune Tool Creation]] (P) | * [[Runes|Rune Tool Creation]] (P) | ||
- | * Shields (P) | + | * [[equipment# |
- | * Simple Weapons (P) | + | * [[equipment# |
skills.1577805196.txt.gz · Last modified: 2019/12/31 15:13 by andrew