snakes
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| snakes [2020/01/03 19:33] – dave | snakes [2021/03/16 13:58] (current) – [Snake Hunting Rules] andrew | ||
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| - | ====Combat Stats: | + | ====Combat Stats: |
| - | Poisonous | + | Venomous |
| - | AC: 8; HD 1/4 HP 1// | + | AC: 8; HD 1/4 HP 1\\ |
| - | Resistance: 8; // | + | Resistance: 8; \\ |
| - | Mods: W -2/N+2/S+2// | + | Mods: W -2/N+2/S+2\\ |
| - | Speed: 30'// | + | Speed: 30'\\ |
| - | Morale: -2// | + | Morale: -2\\ |
| - | Stealth +2, Perception +2// | + | Stealth +2, Perception +2\\ |
| - | Attack: -2 Damage: 1d4; // | + | Attack, Melee: -2 Damage: 1d4 piercing + poison (see below) (bite)\\ |
| - | Attack from Stealth +2, 1d4 damage// | + | Attack from Stealth +2, 1d4 damage |
| - | Poison Bite (copper head): | + | Poison Bite (copper head): |
| - | Poison Bite (rattlesnake): | + | Poison Bite (rattlesnake): |
| - | Poison Bite (coral snake): CON save -4 or take 1d4 extra damage for 1d4 extra rounds// | + | Poison Bite (coral snake): CON save -4 or take 1d4 extra damage for 1d4 extra rounds\\ |
| - | Snake in the grass: | + | Snake in the grass: |
| - | S+2, D+2 C-2, I+2, | + | S+2, D+2 C-2, I+2, |
| + | ===== Snake Hunting Rules ===== | ||
| + | |||
| + | Once a week the snake hunter makes an animal handling check. If he makes it (11+) he comes back with a dead rattlesnake. For every three points he beats the target of eleven he gets an extra one (14+ = two snakes, 17+ = three snakes, etc.) On a roll of a natural one, he has hurt himself (or been poisoned himself) and must rest for a month. | ||
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| + | Additionally, | ||
snakes.1578080019.txt.gz · Last modified: by dave
