xp
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xp [2020/02/21 15:21] – dave | xp [2020/10/05 13:55] (current) – dave | ||
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* [[zealot|Zealots]] receive 1:1 XP for gold given to the founding of a local church or monastery, healing the sick, feeding the hungry, or tithes toward the crusades in Jerusalem. | * [[zealot|Zealots]] receive 1:1 XP for gold given to the founding of a local church or monastery, healing the sick, feeding the hungry, or tithes toward the crusades in Jerusalem. | ||
- | ====== Game Master Awards ====== | + | =====Session Award===== |
+ | In addition to XP from gold pieces, the DM should award a session award on the following schedule: | ||
+ | ^Current Character Level^Character is Active^Character is Inactive^Player is a No Show^ | ||
+ | |1-2|200xp|100xp|50xp| | ||
+ | |3-4|300xp|150xp|75xp| | ||
+ | |5-6|400xp|200xp|100xp| | ||
+ | |7+|500xp|300xp|150xp| | ||
- | At the conclusion of a game session that includes an expedition judged by a GM, the evening' | + | ====== Game Master Awards ====== |
- | In a case where more than one GM judged | + | At the conclusion of a game session that includes an expedition |
+ | The GM may pick one of his PC's to get the Session Active Character award and the other(s) the Inactive Character Award. | ||
+ | In a case where more than one GM judged expeditions in a single session, the average wealth should be distributed back to the game masters proportionately. For example, a game in which three separate GMs happened to judge small expeditions, | ||
xp.1582298462.txt.gz · Last modified: 2020/02/21 15:21 by dave