=====CAVE LIZARDS===== In order to deal with the menace of [[giant_bugs|GIANT BUGS]], certain Atlantean sorcerers created the Cave Lizards. The sorcerers are gone, but not the lizards. **Adult Cave Lizard (6 HD Soldier)** AC: 18 HD 6 HP 25 \\ Resistance: 15; vs. magic 11 \\ Mods: W +1/N+5/S+8 \\ Speed: 40' \\ Morale: +8 \\ Stealth +1, Perception +8 \\ Attack, Melee: +8; Damage: 2d10 piercing (bite) \\ Attack, Ranged, +8; Damage: 2d10 fire (Deadly Eye Rays) 80' Range, Can use it 3 times per turn. \\ Gobble: scores a critical hit on a 19-20, doing double damage, and gobbling whole any target man-sized or smaller. \\ Immune: Poison and Acid Attacks \\ Resistant: half damage piercing weapons \\ S+8, D+8, C+5, I+5,W+5,Ch+5 \\ **Grub Cave Lizard (1/2 HD Soldier)** As a grub straight from the egg, the cave lizard is much like a thick, stubby snake. Its limbs are nothing but tiny buds, and its eyes are blind. AC: 13 HD 1/2 HP 2 \\ Resistance: 15; vs. magic 11 \\ Mods: W -2/N+2/S+3 \\ Speed: 10' \\ Morale: - \\ Perception +5 - Temorsense: Blind past 30' \\ Attack, Melee: +2; Damage: 1D6 piercing (bite) \\ Immune: Poison and Acid Attacks \\ Resistant: half damage piercing weapons \\