These are the fiery spirits that animate the element of fire in the world.
Disembodied Spirit: cannot attack or be attacked physically
AC: 18 HD 12 HP 49
Resistance: 18;
Mods: W+4, N+8/S+12
Speed: 60' (may move through physical objects, fly)
Morale: +8
Stealth +8,, Perception +8
Attack, Melee: +4; damage 3d10+1 vs spirits only
Fire Blast: Cone: 60', damage 6d6 Fire Damage, Dex Check to dodge. Use 4 times per turn
Fire Burst: burst of flame centered on spirit, 60' diameter sphere, 12d6 damage, Dex Check to dodge, use 4 times per turn
Fire Wall: 360' long wall of fire, take 12d6 if you try to pass through.
Immune: fire damage
S+8, D+8, C+8, I+12,W+12,Ch+8