These are the fiery spirits that animate the element of fire in the world.
 Disembodied Spirit: cannot attack or be attacked physically
 
 AC: 18   HD 12  HP 49
 
 Resistance: 18;
 
 Mods: W+4, N+8/S+12
 
 Speed: 60' (may move through physical objects, fly)
 
 Morale: +8
 
 Stealth +8,, Perception +8
 
 Attack, Melee: +4; damage 3d10+1 vs spirits only
 
 Fire Blast: Cone: 60', damage 6d6 Fire Damage,  Dex Check to dodge.  Use 4 times per turn
 
 Fire Burst:  burst of flame centered on spirit, 60' diameter sphere, 12d6 damage, Dex Check to dodge, use 4 times per turn
 
 Fire Wall: 360' long wall of fire, take 12d6 if you try to pass through.
 
 Immune:  fire damage 
 
 S+8, D+8, C+8, I+12,W+12,Ch+8