Five Torches Deep (FTD) strips 5e to its
skeleton and fleshes it out with OSR elements.
The goal is to provide an old-school
experience to those familiar with 5e. It’s
self-contained and playable as is, assuming
familiarity with fantasy rpgs.
Core mechanics based on 5e
Four OSR-related classes
Four OSR-common races
Race and class restrictions
STR, DEX, CON, INT, WIS, CHA
Ascending AC
Rolled abilities and HP
Skills reduced and simplified
Magic system re-tooled, flattened
Spells can cause magical mishaps
Semi-compatible with 5e math
Semi-compatible with B/X math
Load and encumbrance
Incorporates dis/advantage
Slower and weaker rest and healing
Equipment can be broken
Ability scores determine limits
Retainers, morale, and reactions