Five Torches Deep (FTD) strips 5e to its
skeleton and fleshes it out with OSR elements.
The goal is to provide an old-school
experience to those familiar with 5e. It’s
self-contained and playable as is, assuming
familiarity with fantasy rpgs.
 Core mechanics based on 5e
 
 Four OSR-related classes
 
 Four OSR-common races
 
 Race and class restrictions
 
 STR, DEX, CON, INT, WIS, CHA
 
 Ascending AC
 
 Rolled abilities and HP
 
 Skills reduced and simplified
 
 Magic system re-tooled, flattened
 
 Spells can cause magical mishaps
 
 Semi-compatible with 5e math
 
 Semi-compatible with B/X math
 
 Load and encumbrance
 
 Incorporates dis/advantage
 
 Slower and weaker rest and healing
 
 Equipment can be broken
 
 Ability scores determine limits
 
 Retainers, morale, and reactions