A Forest Guardian is the spiritual manifestation of the life of the plants of a forest, or other high-density plant-filled place. They attempt to frighten those who seek to damage their place.
Disembodied Spirit: cannot attack or be attacked physically
AC: 15 HD 7 HP 29
Resistance: 15;
Mods: W+1, N+5/S+9
Speed 25' (may move through physical objects)
Morale+5
Stealth +5, Perception +5
Attack, Spiritual: +9 vs Wis; Damage: stun target for 1 round, 2d4 Wisdom Damage
Attack, Melee: +1; Damage: 2d12 vs spirits only
Arboreal Visage: normally invisible, can appear as the ghostly image of a talking tree to warn mortals to behave.
Moving the Land: as active action can change 270 cubic feet of plants at its home to confound woodsmen.
S+5, D+5, C+5, I+9,W+9,Ch+5