GHOSTS, COMMON

Common Ghosts are the Spirits of the Dead who resist moving out of the world and remain in the region of Spirit World close to their former earthly homes. Common ghosts are completely powerless out of doors in the day time. Ghosts will spiritually attack non-zealots in preference to any zealots presence.

Haunt: a haunt is usually motivated by sadness and grief and haunts its former home or the site of its death, it will attack humans in order to scare them away, leaving them confused and creeped out. Haunts always remain invisible to normal eyes.

Poltergeist: sometimes a ghost gains the power to move objects in the Mundane world, a poltergeist is one such, who in frustration and rage throws objects at mortals. Poltergeists always remain invisible to normal eyes.

Wraith: a wraith is a more powerful ghost that has greater power to terrify and control mortals. Wraiths can even make themselves visible to mortals as shadowy forms.

Specter:a specter is a ghost given over to the forces of Evil and become a force for pain and destruction at its haunt site. Like a wraith, it can make itself visible to mortals.

HAUNT (2 HD Predator) Disembodied Spirit, cannot physically attack or be attacked

POLTERGEIST (4 HD Sniper) Disembodied Spirit: cannot attack or be attacked physically (except by throwing objects)

WRAITH (6 HD Leader) Disembodied Spirit, cannot physically attack or be attacked

SPECTER (8 HD Brute)