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Magical Arms and Armor

A caster with the Create Magic Items proficiency (most scholars and zealots of level 5 or higher) who has aquired and properly installed an Enchanter's Furnace can enchant an example of a masterwork quality weapon, armor or shield imbuing it with a permanent enchantment.

Magic Weapons

All these creations count as a magic weapon for the purposes of damaging opponents who are resistant or invulnerable to non-magic weapons. The Special Ingredient is the item needed to craft the enchantment, beyond the physical object and the gold metal for the Enchanter's Furnace.

NameCostLoadDurabilityEffectSpecial Ingredient
Axe of Power4000gp23 This Dane Axe does +2 damage on every hit, and has its critical hit target improved by 1. the gall bladder of a Troll Cow.
Axe of Return2000gp 13The Frankish axe grants +1 to hit, and if thrown, it will return to its user, must be attuned-
Axe of Splitting 1500gp13This war axe destroys any non-magic shield carried by a target it hits-
Dagger of Dementia1500gp14A victim hit by this weapon must make an INT check or lose their Active action next turn-
Dagger of Everlasting Venom2000gp 1 4 This dagger does an extra 1D6 poison damage if the attack is made with advantage. stinger of a Scorphemoth
Dagger of Wounding2000gp 1 4 This dagger does an extra 1D6 piercing damage if the attack is made with advantage-
Mace of Fear1500gp14 A successful hit in combat causes target to check morale.
Mace of Righteousness2000gp14 This mace scores an additional 1d6 damage against Evil targets
Spear of Rot2500gp23This jet black iron-shod spear does an extra +1D6 necrotic damage on a successful hit. the fangs of a master vampire.
Spear of Runesxxxx23This rune-covered long spear grants user +2 to hit in combat, and can be used as a Spell Focus by a Rune Caster scholar for any spell he knows.-
Sword of Celerity1200gp 1 4 This arming sword gives the wielder an extra 5' to their movement-
Sword of Fire5000gp25This long sword inflicts an additional 1d6 points of damage, all the damage counts as either fire or slashing damage, whichever is more advantageous to user, will ignite flammable materials on a hit as well.The heart of a Fire Jotun
Sword of Fortitude2000gp 1 5 While wielding this arming sword bludgeoning, piercing, and slashing damage from non magical weapons is reduced by 1-
Sword of Might3000gp14This arming sword inflicts +2 extra points of damage-
Sword of Sharpness1500gp1 4 This arming sword gives a +1 to hit, but not damage. the amulet of a Jinn.
Sword of Potence1500gp1 4 This arming sword gives a +1 to damage, but not to hit. the beak of a Hooger.

Magic Armor

NameCostLoadDurabilityEffectSpecial Ingredient
Unyielding Mail3000gp55This mail hauberk gives resistance to Slashing Attacks. bones of a Grinder Troll.
Mail of Unbreakable Links3000gp55This mail hauberk gives resistance to Piercing Attacks. Bones of an Ice Troll.
Rebounding Mail3000gp5 5This mail hauberk gives resistance to Bludgeoning Attacks. Bones of a Mountain Troll.
Angel Steel Mail3000gp35 This mail hauberk weighs only 3 Load. Threads from the garment of a Saint or Prophet.
Mail of Vulcan50,000gp35This mail is the kind worn by great heroes like Hector or Arthur, it grants resistance to all physical attacks, weighs only 3 Load, and grants 5' of bonus movement. the shards of 7 Broken Magic Swords.
Griffin Leathers1000gp22 this light armor gives wearer an extra 5' to movement. the hide of a griffin.
Troll Leathers2000gp23 this light armor gives wearer resistance to Slashing Attacks. the hide of a Grinder Troll.
Invisible Gambeson1200gp03 this light armor cannot be seen and has no effective load weight. the hair of an Elf Enchantress.

Magic Shields

NameCostLoadDurabilityEffectSpecial Ingredient
Spirit Shield1500gp 14The spirit shield has more durability than even a masterwork round shield and it imparts a +2 bonus against spiritual attacks.-
Shield of Arrow Catching 13You gain a +2 bonus to AC against ranged attacks while you wield this round shield. This bonus is in addition to the shield's normal bonus to AC. Whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use a Quick action to become the target instead.-
Shield of Brilliance2500gp14A kite shield with an enchanted gold, silver or brass face that can be used to blind an enemy for 1d6 rounds as an attack action, provided there is at least torchlight in the area, DEX save to avoid.-
Shield of the Chevalier2000gp14This kite shield provides user 1 additional point of AC while mounted on a warhorse (or magical mount), and gives the mount +3 AC
Shield of the Wall 13This round shield provides +1 AC to all footmen in a shield wall that includes the wielder.-
arms.1578333048.txt.gz · Last modified: 2020/01/06 17:50 by dave