enchanted_clothing
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Enchanted Clothing
Any character can wear only 1 pair of boots at a time. Likewise, only 1 cloak at a time. Likewise, 1 robe at a time. Likewise only 1 hat at a time.
Name | Cost | Load | Durability | Effect | Special Ingredient |
---|---|---|---|---|---|
Boots of Leaping | xxxgp | 0 | 2 | wearer can jump up to 30' straight forward or up | – |
Boots of Levitation | xxxgp | 0 | 2 | wearer can levitate up to 30' in the air, moving there or back as quick action | – |
Boots of Mighty Kicking | xxxgp | 0 | 3 | wearer can use an attack action to kick his enemy for 1d6 damage, but a hit will propel the target 1d6x5' backwards. | – |
Boots of Silence | xxxgp | 0 | 2 | wearer moves silently,meaning a Perception check based on hearing alone will always fail against him. | – |
Boots of Travelling | xxxgp | 0 | 2 | wearer never becomes exhausted from overland travel | – |
Cloak of Blurring | xxxgp | 0 | 2 | wearer gains +2 AC against ranged and thrown weapons, and +2 defense against spells targeted against him directly. | – |
Cloak of Darkness | xxxgp | 0 | 2 | activating cloak emits a 30' radius of supernatural darkness, anyone within it except the wearer is considered “blind”. | – |
Cloak of Flying | xxxgp | 0 | 2 | cloak can become a set of wings, allowing wearer to fly at twice his normal movement rate, this however requires both hands | – |
Cloak of Stealth | xxxgp | 0 | 2 | wearer is rendered hard to see, blending into the background, this gives a +10 bonus to Stealth Checks. | – |
Cloak of Terror | xxxgp | 0 | 2 | when the wearer lifts up both edges of the cloak, all enemies within sight must make a morale check or flee. | – |
Hat of Charisma | xxgp | 0 | 2 | wearer gains +2 to Charisma Score | – |
Hat of Intelligence | xxxgp | 0 | 2 | wearer gains +2 to Intelligence Score | – |
Hat of Wisdom | xxxgp | 0 | 2 | wearer gains +2 to Wisdom Score | – |
Robe of Disguise | xxxgp | 0 | 2 | wearer can take on the outer appearance of any person on creature he has ever seen that is within half to twice his height. | – |
Robe of Hiding | xxxgp | 0 | 2 | When wearing this robe, and standing perfectly still against a solid object, the wearer becomes invisible until they act. | The cowl and wings of three Dreaded Man-Bats |
Robe of Vision | RARE | 0 | 2 | The wearer can see 360 degrees, see spirits, invisible creatures and objects, and see in the dark. | The child of an elven enchantress, sacrificed to a demon lord at the new moon. |
Robe of Wizardry | VERY RARE | 0 | 2 | scholar wearer can cast all scholar cantrips, and get advantage when casting first and second level spells | – |
enchanted_clothing.1578970026.txt.gz · Last modified: 2020/01/14 02:47 by andrew