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enchanted_tools

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Enchanted Tools

NameCostLoadDurabilityEffectSpecial Ingredient
Bag of Airxxxgp12when the user inflates the bag with his breath, he can, the next round, summon an Air Spirit to do his bidding once per day for 10 minutes.
Bag of Holdingxxxgp112while it weighs 12 load, no matter what's in it, it can hold up to 200 Load of stuff.
Bag of Taurusxxxgp12this bag has 6 tokens each in the shape of a Bull. When the token is drawn out, a bull magically appears and serves the drawer until either one is slain. Only one bull can be active at a time. The bag fills back up to 6 tokens on January 1.
Bowl of Firexxxgp24when a fire is lit in the bowl, the next round the user can summon a Fire Spirit to his bidding once per day for 10 minutes.
Bowl of Visionxxxgp24when the bowl is filled with clear water, a scholar or zealot can gaze into it and see a specific place, person or thing up to 100 miles distant that he has a good description of the location of.
Bowl of the Watersxxxgp24when the bowl is filled with water, the next round the user can summon a Water Spirit to do his bidding once per day for 10 minutes.
Broom of Cleaningxxxgp13this broom will clean a designated area under its own power
Broom of Messagesxxxgp13this broom will fly on its own to a named person or place (moving 100' per turn) and sweep a message into the dirt near the target
Broom of the Witchxxxgp13this broom can fly through the air at 100' per turn, carrying 1 person, or 50' per turn if carrying 2 people
Drums of Battlexxxgp24as longer as the user pounds the drums, all allies in earshot have advantage to morale checks
Drums of Deafnessxxxgp22all enemies in earshot cannot hear anything over the drum pounding
Drums of Fearxxxgp22when user pounds on drums, enemies in earshot must check morale at disadvantage. Will continue to be at morale disadvantage if player continues to pound and other causes of morale check atise.
Flask of Cursesxxxgp12yyy
Flask of Fluidsxxxgp12yyy
Flask of Potionsxxxgp12yyy
Horn of Blastingxxxgp13yyy
Horn of Openingxxxgp13yyy
Horn of Warxxxgp13yyy
Lyre of Buildingxxxgp13yyy
Lyre of Charmingxxxgp13playing this lyre acts causes all listeners to make a Wisdom save or become charmed as long as the playing continues
Lyre of Openingxxxgp13playing this lyre acts as a knock spell, once per ten minutes.
Rope of Climbingxxxgp13yyy
Rope of Constrictingxxxgp13yyy
Rope of Entanglingxxxgp13yyy
Saw of Clear Cuttingxxxgp55yyy
Shovel of Big Diggingxxxgp55yyy
Sledge of the Giantsxxxgp55yyy
Stone of Luckxxxgp14yyy
Stone of Pullxxxgp14yyy
Stone of Earthxxxgp14when the stone is firmly planted in the earth, the next round the user can summon an Earth Spirit to his bidding once per day for 10 minutes.
enchanted_tools.1578516928.txt.gz · Last modified: 2020/01/08 20:55 by dave