=====HOUSE RULES===== ===Overland Travel=== On the county map, 1 hex is equal to 3 miles. \\ Most Terrain:\\ People on Foot: 1 hex per hour.\\ Wagons: 1 hex per hour\\ People on Horse: 2 hexes per hour.\\ Road:\\ People on Foot: 1hex per hour\\ Wagons/Stage Coach: 2 hexes per hour\\ People on Horse: 3 hexes per hour.\\ Mountains:\\ People on foot: 1 hex per 2 hours.\\ Wagons, people on horses: cannot enter.\\ Crossing the River\\ People on Foot: 1 hour\\ People on Horse: 1 hour\\ Wagon: 1d6 hours\\ Getting Lost:\\ Most hexes: 1 in 6 chance\\ Mountains, Rocky Desert: 2 in 6 chance\\ Sandy Desert: 3 in 6 chance\\ REST: each person or animal must rest for 1 hour after traveling for 4 hours. If they ignore the rest requirement, roll a Vigor Check each hour or acquire Fatigue. If you move with fatigue, take Vigor check or go to exhausted. \\ HORSES: the prices of horses on the list equate to Vigor levels:\\ Poor Horse-- Vigor d4\\ Fair Horse—Vigor d6\\ Good Horse—Vigor d8\\ Excellent Horse: Vigor d10\\