** Red Ludwig** Race: dwarf, Class: fighter Level: 5 Alignment: Unaligned **DEFENSES:** AC 19 Fortitude 15 Reflex 19 Will 15 Initiative: +3 Move 5” Surges Per Day 14 Hit Points: 55 Bloodied: 27 Heal per Surge 13 hp **ABILITIES** STR 16 (+3) DEX 12 (+1) CON 16 (+3) INT 10 (+0) WIS 15 (+2) CHA 11 (+0) **FEATS** Durable, Dwarven Weapons, Dodge Giants **SKILLS** Athletics, Endurance, Intimidate **CLASS FEATURES** Combat Challenge, Combat Superiority, Fighter Weapon Talent (one handed) **PROFICIENCIES** Armor: all except plate, Weapons: basic and military ranged and melee **EXPLOITS** __At-Will:__ Cleave, Tide of Iron __Encounter__: Spinning Sweep, Crushing Blow __Daily__: Brute Strike, Dizzying Blow, Boundless Endurance **GEAR:** Magic Scale Armor+2, Large Shield, Lightining Battle Axe +1, Thunderburst throwing hammer +1, adventurer’s kit **ATTACKS** Attack Hammer +1 Axe +1 Defense Notes Basic Melee --- +9/1d10+6 AC At will, standard Basic Ranged +9/1d6+6 ---- AC At will, standard Cleave --- +9/1d10+6 AC At will, standard Tide of Iron --- +9/1d10+6 AC At will, standard Spinning Sweep --- +9/1d10+6 AC Encounter, standard Crushing Blow --- +9/2d10+9 AC Encounter, standard Brute Strike -- +9/3d10+6 AC Daily, standard, reliable Dizzying Blow -- +9/3d10+6 AC Daily, Standard, reliable __Cleave:__ 1 adjacent target takes 3 points of damage if you hit main target __Tide of Iron__: slide enemy 1 space and shift into its space (if it ain’t too big) __Spinning Sweep__: enemy is knocked prone by attack __Dizzying Blow__: enemy is immobilized until save **OTHER COMBAT BONUSES/POWERS** __Dodge Giants:__ +1 AC and Reflex against size L or bigger creatures __Combat Challenge__: can “mark” your target __Combat Superiority:__ +2 to hit on opportunity attacks, hit stops move __Boundless Endurance__: minor action, daily, regenerate 5 hp/round when bloodied, until end of encounter or use another “stance power” or reach 0 hit points __Thunderburst Hammer__: returns when thrown, +1d6 damage crit, Thunder 1/day; 1 square burst around target, +9 vs. Fortitude 1d6+6 damage __Lighting Axe__: +1d6 on crit, damage can be regular or lighting, 1 lightning discharge per day for 1d6 on target and each enemy within 2 squares