There is one element of the game as written that I really want to change, and that is the practice of using gold to buy or create magic items. I think it makes for a better game if the gold economy and the magic item economy remain separate. Magic items are for use in the adventure, gold pieces are for buying ships, wine, forts, furs, houses, fast chariots, presents for pretty girls, throwing parties, bribing merchants etc.

I propose the following campaign guidelines:

Comments? Questions?