radavan
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radavan [2021/10/05 14:44] – [A Gazetteer of Radavan] andrew | radavan [2021/12/27 01:55] (current) – [A Gazetteer of Radavan] andrew | ||
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* The cliffs of [[Mistburg]] are important because of the valuable minerals pulled from the continent there by a combination of dwarven guild technologies and human interests. It is a place said to be perpetually haunted by the vast number of convict workers who are regularly lost in the mines and mills. It is also the home of the [[followship|Black Hand Followship]]. | * The cliffs of [[Mistburg]] are important because of the valuable minerals pulled from the continent there by a combination of dwarven guild technologies and human interests. It is a place said to be perpetually haunted by the vast number of convict workers who are regularly lost in the mines and mills. It is also the home of the [[followship|Black Hand Followship]]. | ||
* [[Thumlin]] is another guild-based city on the rocky Northern coasts of Radavan. | * [[Thumlin]] is another guild-based city on the rocky Northern coasts of Radavan. | ||
+ | * The village of [[Sallegrange]] is somewhat remote, perched in the eastern foothills of the Stony Mountains of Radavan. It is located along the North Road two days from [[Restwell Keep]]. | ||
* [[Hesparta]] is the ancient home of the [[dragonborn|Two-Headed Kingdom]]. It is located in the southwest portion of the continent. | * [[Hesparta]] is the ancient home of the [[dragonborn|Two-Headed Kingdom]]. It is located in the southwest portion of the continent. | ||
* [[Aithin]] is the ancient city of the [[Tieflings]] of Radavan. | * [[Aithin]] is the ancient city of the [[Tieflings]] of Radavan. | ||
* The city of [[Juntandria]] once housed the mighty cavalries of the Human [[Separatists]] who moved to Radavan to escape the rule of those who would control them. However, since the curse of the [[Vex of Ruin]] this great city has lost over half of its population and is gradually falling into ruin. It is located at the entrance to the inner sea of Radavan. | * The city of [[Juntandria]] once housed the mighty cavalries of the Human [[Separatists]] who moved to Radavan to escape the rule of those who would control them. However, since the curse of the [[Vex of Ruin]] this great city has lost over half of its population and is gradually falling into ruin. It is located at the entrance to the inner sea of Radavan. | ||
- | * [[citadel|New Citadel]] | + | * [[citadel|New Citadel]] |
* [[Greater Eastcaster]] is a newer human city built to help bring resources out of the interior of the continent of Radavan. | * [[Greater Eastcaster]] is a newer human city built to help bring resources out of the interior of the continent of Radavan. | ||
* The libraries of the elegant forest city of [[Arwel]] represent a new age in the history of the elven heritage that accepts all elves as equals and rejects the ancient caste system. It is famed for its majestic waterfalls and free-thinking society. | * The libraries of the elegant forest city of [[Arwel]] represent a new age in the history of the elven heritage that accepts all elves as equals and rejects the ancient caste system. It is famed for its majestic waterfalls and free-thinking society. | ||
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* Armies of the dead emerge, commanded by Abeloths and Hags further complicating things. | * Armies of the dead emerge, commanded by Abeloths and Hags further complicating things. | ||
* Warden Theobard the Greater, a famed general of the human [[Separatists]], | * Warden Theobard the Greater, a famed general of the human [[Separatists]], | ||
- | * Dwarves to harness the power of the Porphyrous Wyrms to drive back the forces of Corvax. | ||
- | * Some of the Porphyrous Wyrms continued to mutate, growing limbs and wings - some even breathing fire. Radavanian dragons are born. | ||
* Corvax is revealed to be an imposter | * Corvax is revealed to be an imposter | ||
* All the races unite against this fight | * All the races unite against this fight |
radavan.1633445076.txt.gz · Last modified: by andrew