Gloomwrought - City of Midnight is a dirty port built on a swollen swamp. Inside its high wall, the city is a cramped and dismal place. It is a maze of twisty alleys, leading to haphazard rotting buildings chaotically constructed. Everywhere sinister statues leer over the public spaces. The districts themselves often alter themselves as in a dream to reflect the temperament of those who dwell there.
Those who live here must find constant stimulation or else their minds and bodies will become lifeless husks by the Shadowfell. Consequently, purveyors of every sort of vice and novelty are of high value to the city.
Six major districts make up Gloomwrought. They share traits with the city, but each has their own unique flavor and purpose, but they are each still as ever-changing as the city in general.
Home to many of the noble houses of Gloomwrought.
The desperate and cutthroat waterfront district of the city.
This is the center of the city's trade and commerce, a living tribute to greed and corruption.
Dominated by a majestic temple to The Raven Queen, this district is devoted to the hollow spirituality of the city.
The entertainment district of the City of Midnight contains dens of vice and excess meant to trigger some sort of sensation from those who visit.
These island slums are located in the harbor, also known as the Shattered Isles. They were once a neighborhood of nobility and wealth, until the denizens were caught plotting against Prince Rolan. Then, they were cursed and the entire neighborhood sunk and ghosts continuously play out the events of that period known as The Sunder.
The Isle of Groves is one of these islands that once made up this neighborhood.