Session/Game: Savage
Worlds Orion 14 Date:
5/7/2006
Episode 14: Old Enemies,
New Dublin
Campaign Date: Royal Orion
Year 314, Day 48-50
Characters:
Sir Bloodblade, Kong, veteran (Marlon Kirton)
Squad of six apeman gunmen and a kong heavy weapon gunner
(NPC)
Sir Connor O'Reardon, human, seasoned (James Gallagher)
Angus, Dwarf Engineer (NPC) Squad of six
human soldiers (NPC)
Sir Buford Culpepper, human, veteran (Dave Nelson)
Squad of six human troopers with shotguns (NPC)
GM: Andrew Smith
Log:
Royal Year 314 – Day 48 New Dublin
Connor O’Reardon had managed to convince Buford and Bloodblade to take some
time away from their normally busy schedules to help him turn back an uprising
of Grundorians on his world of New Dublin before a new batch of settlers arrive
on the planet. With the spring on that world, the Grundodorian population on
New Dublin began to agitate and attack outlying settlements. At the start of
the adventure, Connor had just gotten a report from one of his Saurian scouts
that two Grundorian shamans had erected a sinister steel obelisk and hacked up
some of the outlying farmer folk of New Dublin to drench the device in blood.
The Saurian was able to hide in an unnatural dense and humid jungle environment
that grew up around the evil obelisk. As the scout watched, the Grundorian
shamans communicated with a shadowy and blobby figure that appeared in the
empty frame of the obelisk. The shamans chanted and connected a football-sized
artifact filled with white, swimming octopoids to their heads by some
tooth-rimmed tentacles. These tentacled artifacts then drilled into the base of
their skulls. The Saurian fled the scene when the Grundorians’ screams of agony
scared him off.
The knights arrived at the site of the obelisk. They moved into the area, and
were immediately attacked by Grundorians that emerged from the thick, alien
jungle plantlife. The two Grundorian shamans were completely disfigured by the
artifacts that they allowed to connect to their brains. Their heads were
overgrown and misshapen on one side as though their brains had bubbled through
their skulls.
Buford’s henchman Skeeter was almost immediately slain by a lucky arrow attack
to his throat, and several of the Grundorians were surely enhanced by some sort
of super science or magic. The two shamans put up a heck of a fight, wounding
Bloodblade and Buford and continuing to fight despite continuing to burn from
being hosed by a flame thrower. Of course, the knights eventually won the day
and broke the Grundorians assault, saving the colony. Buford then took it upon
himself to melt down the evil, alien, obelisk.
Back at Galway, the only village on New Dublin, there was trouble. The
colonists had arrived early and their leader Allyria Raevyn was not happy with
the accommodations that Galway had provided. The pagan priestess was irate that
there were not temporary accommodations set up despite the fact that the
colonists were early, as well as pushy about the fact that her understanding
was that her people would receive some livestock in the settlement deal.
Connor and Mayor Thomas Flannery did their best to appease the screeching
harpy, but it was the new clergyman, Friar Marcus Aquinas who settled Miss
Raevyn down by telling her that his flock would generously open their homes to
her people. Friar Aquinas only promised to do this on the condition that Connor
and his knights would begin to attend his services. Connor told Sheriff Sheckey
to “put it on his schedule”.
Royal Year 314 – Day 49 New Dublin
The next morning, the knights received an apology from Allyria Raevyn for her
nasty tone and the misunderstanding about the livestock. After breakfast, the
knights did some research on the new colonists. The majority of them were
pagans from the planet Pylot IV who were forced to leave because of the lack of
religious tolerance between the worship of the Church of Orion and the
underground Cult of Slag-Bah. Buford did his best to ferret out any cultists
who may have made the trip with the crystal-clutching pagan people, but only
managed to raise some eyebrows when he began to concoct conspiracy theories and
speak in threes. Bloodblade met a talented poison herbalist named Kaspar and
managed to befriend him. Connor stopped by the spaceport to get a report about
the passenger manifest and make sure that their temporary housing was being set
up as soon as possible.
Connor gets a communication from another Saurian scout reporting that they
managed to find a small spacecraft with a Vendro drive hidden in the
countryside. The knights suit up and drive out to investigate. They teleport
into the craft and find that it brought a potential spy and assassin to New
Dublin from Galaia Prime (aka. Darbusto’s Rock). The knights break the launch
codes and fly the ship back to Galway.
Back at Galway, Connor “persuades” the local black marketer, Griff Wells, to
spill his guts about folk on planet wanting strange stuff. Griff confesses that
it was strange that he was asked to deliver a package of unique flechette
ammunition to Friar Marcus Aquinas. The knights march into the church demanding
answers. The Friar grabs at Miss Raevyn for a hostage, but his blind anger at
being called an Orgosian Crapdancer overwhelmed him. Friar Marcus charges down
the aisle of the church firing shot after shot of his knight killer flechette
pistol through the pews into Buford’s battered frame, only to be brought down
by a telekinetic drop-kick from Connor.
Once subdued, the assassin starts “monologing” about how he was hired by Gregg
Darbusto himself to help kill the meddling Knights of Orion who he felt
disrespected him that one time they were on his home planet and that they
should look out lest Gregg or one of his associates find the knights and try to
kill them again. He explains how Gregg Darbusto arranged the Grundorian
uprising himself in order to clear the planet of bystanders who might have
questions about the underground production facility he built below Darbusto
City to create parts for starfighters, patrol craft, and hover tanks. The
assassin made it clear that even if he died, there would be others to try their
hand at killing the knights. Once everything was out in the open the knights
put the assassin to death with a merciful head shot.
After a quick thanks from Miss Raevyn for saving her life, the knights decide
to marvel back to Orion. Meanwhile across the galaxy a special presentation of Formidable
Opponent appears on holovids everywhere:
Formidable Opponent
Cast:
Gerardo Mendales (Orion)
Gerardo Mendales (Scara III)
-- Gerardo Mendales and his clone are both newsmen more obsessed with becoming
the story then getting the story. Both Gerardo Mendales may ad lib the
trademark phrase “shocking” at will.
Gregg Darbusto
-- Gregg Darbusto is seen from a previously recorded interview during this
holovid. During he is trying to his best to look hip and cool despite the fact
that he is an ancient has-been. He was once a pop idol, but everyone knows that
he only got the job because his father was a wealthy industrialist. Think of
Gregg as a cross between Paris Hilton and Tom Cruise in all of his
couch-jumping wing-nut glory.
Narrarator
--The GM will play the narrator
All
--All players are encouraged to participate
Narrarator: Formidable Opponent is a galactic news magazine on the
Interplanetary News Network in which legendary newsman Gerardo Mendales debates
one of his clones from another world in the kingdom. It is broadcast weekly
throughout the kingdom and is one of the most popular news holovids in decades.
Please welcome Gerardo Mendales…and none other than the one and only Gerardo
Mendales!
All: (Cheering from studio audience)
Gerardo (Orion): Good evening galaxy, and welcome to another edition of
“Formidable Opponent”. My guest tonight comes to us from the grief stricken
world of Scara III where recently the capitol floating city of Scarasia City
fell. Please welcome my clone, Gerardo Mendales!
All: (Cheering)
Gerardo (Scara): Thank you Gerardo.
Gerardo (Orion): No, thank you for coming Gerardo. Such a talented and
handsome man as yourself makes a real impact on the show.
All: (Laughter)
Gerardo (Scara): Why thank you, Gerardo.
Gerardo (Orion): Now Gerardo, let’s get to the heart of the matter. I
have heard reports that there were Knights of Orion involved in the destruction
of Scarsia City. Is that true?
Gerardo (Scara): Yes, that is true Gerardo. Sirs DuPont, Bloodblade,
Blackraven, Sleestack and Poole were all at the scene of the sabotage in
question. One of the stabilizers was rigged to fail and cause a cascade effect
bringing down the entire city in a flaming heap. Although no knights were
implicated in the disaster, one can’t help but ask “What were the knights doing
to stop this tragedy”.
All: (Boos and Catcalls)
Gerardo (Orion): I suppose it could be argued that the Knights were once
all that kept the kingdom from falling to the machine menace three-hundred
years ago. But isn’t this “hero worship” just what the visionary performer and
industrialist Gregg Darbusto warned us about not even a year ago?
Gerardo (Scara): Yes it is Gerardo! Here in a rare candid interview,
Gregg details his take on the Knights of Orion.
Narrator: The holovid cuts to a full-screen talking head of Gregg
Darbusto talking with an unidentified Gerardo Mendales clone at a sumptuous
breakfast feast overlooking a resort paradise.
Gregg Darbusto: Yeah, the knights have been good in the past. But in
showbiz we have a saying, “What have you done for me lately”. Frankly, the
knights have been nothing but trouble for the kingdom for the past hundred
years or so. Why, I have been escorted by two knights for much of my entire
life thanks to my status as a performer and industrialist (thanks Daddy!).
These jokers were complete wastes of time. I blame those guys for my past
troubles with drugs and hookers since they were the ones who would always force
‘em on me. Of course, now that I’ve come to accept Jimbo as my personal lord
and savior, I have left those wicked days behind and I’m crusadin’ to end this
entire order of sodomizin’, drug-addled, looney tune, Mavorian sympathizers.
Narrator: The holovid cuts back to the two Gerardo clones.
Gerardo (Orion): Well I for one am sickened. Knights are meant to be the
best of the kingdom, not galactic screw ups. Why haven’t they captured the one
responsible for this treachery? Is it true what Gregg said about the knights in
his employ? What kind of people are these so-called “Knights”.
Gerardo (Scara): Well, I can describe to you some of their more colorful
and despicable qualities. For example, many of the knights are skeptical or
complete non-believers in the official Church of Orion.
Narrator: Pictures of the mentioned knights appear in graphics behind
the two news-clones. Every single picture is chosen to be very unflattering to
the knight pictured.
Gerardo (Scara): In this picture, Sir Connor O’Reardon is making a
horrible face while forced to listen to the gospel according to Weezer as read
by Pope Eusebius at his own knighting ceremony.
Here is a picture of Sir Ashon 'Ka 'Linor who claims to be a clone of an
ancient mummy. Notice his pagan helmet design. He does not even believe that
Jimbo is our twice-slain savior. Instead he ascribes to a long-discredited
deity he names “Anubis”.
Gerardo (Orion): What other vices do these knights indulge in?
Gerardo (Scara): Well, Sir Buford Culpepper is a known bootlegger,
thrice accused of smuggling tobacco and moonshine between worlds before he was
made into a knight. Now, this man lives in an apartment just a short walk from
the Amethyst throne itself!
Gerardo (Orion): Go on!
Gerardo (Scara): Sir Hollis DuPont is a famous drunk and whoremonger,
Sir Sleestack has been recorded eating an entire sack of kittens, and Sir
Ravenseye has significant ties to the Cult of Slag-Bah that have not yet been
completely revealed.
Gerardo (Orion): Sweet merciful toast! I find that information to be so…
Gerardo (Scara): Shameful?
Gerardo (Orion): No, that’s not the word…
Gerardo (Scara): Scandalous?
Gerardo (Orion): It is right on the tip of my tongue…
Gerardo (Scara): Is the word you are looking for…
All: Shocking?
Gerardo (Orion): Yes, it is so very, very, shocking!
Gerardo (Scara): Of all the knights, only the mighty and noble Sir
Bloodblade was found to be the true paragon of knights. Over and over the Kong
named “Lord Kissinger” has done the King’s will selflessly, treating the common
man with respect, obeying the kingdom’s codex on the treatment of prisoners to
the letter, and even once taking a wound that nearly separated the knight’s jaw
from his face. We tried to reach the quiet warrior at his personal retreat, but
we were turned away by a very rude man with a funny accent once we explained
that we wanted to interview him.
Gerardo (Orion): Apparently, Sir Bloodblade is modest about his numerous
noble deeds and high moral fiber?
Gerardo (Scara): If only there were more knights, like Sir Bloodblade.
Alas, there are not.
Gerardo (Orion): Which brings us to the point. You have convinced me
sir, and I bow to your persuasive arguments. This scandalous behavior is one
reason why we now both that the Knights of Orion are an outdated order and
should no longer be given free reign to do as they please.
Gerardo (Scara): Yes, I propose right now that we petition the king to
disband the Knights of Orion and to appoint new galactic messengers to take
advantage of the kingdom’s limited supply of marvel crystals. Although the King
makes the rules, he cannot go against the will of the entire general populace.
Gerardo (Orion): Point made, Gerardo! You are truly a formidable
opponent!
All: (Cheers)
Gerardo (Orion): Tune in next week where we debate whether the Knights
were of any use at all to the Kingdom at all in the past now that there is
irrefutable proof that the Mavorians planted nuclear devices on their own
planets themselves to end the Second Mavorian War!
The knights arrive on Orion to find that the kingdom is in turmoil after
another assassination attempt on the king’s life. The heroes bring the recorded
confession from the assassin to the attention of the media, but the general
populace only believes the holovid transmission from earlier.
The knights meet with Sir Vicktor Worthington Smoot III. He views the
confession and agrees that the heroes must travel to Galaia Prime and get to
the bottom of this mess. As for whether they bring Darbusto back alive or dead,
Smoot has no preference. However, he warns them that they must not allow anyone
to know that it was knights who made the attack should they decide to slay him.
He goes on to explain that they may not be welcome back on Orion once their
mission is complete, and asks them to meet him on New Dublin in two weeks
instead.
The heroes muster some equipment from the Knight’s armory. Bloodblade’s troops
take several RPGs and at least two plasma bazookas. Just before the group
leaves on their mission, the desk clerk at Buford’s apartment tells a piece of
juicy gossip to Buford:
“Over twenty years ago, Sir Vicktor Worthington Smoot III was once a
suitor of Constance LeRoi, the younger sister of knights Sylvester and Harvey.
Constance eventually married into the Rommel family, and Smoot was invited to
join the Order, but subordinates claim that Smoot and Constance LeRoi still
exchange messages occasionally.”
Royal Year 314 – Day 50 Galaia Prime (aka Darbusto’s Rock)
The knights arrive on Galaia Prime. The planet is overgrown with the lush
jungle undergrowth and corpulent, pale alien fauna they found on the moon of
Yalhambra III a year ago. They locate Darbusto’s underground factory hundreds
of miles to the North. Sir Buford calls up the installation and identifies
himself as “Commodore Vincent LeRoy” and asks for a pickup. The soldiers at the
other end are surprised at the call, but promise to send out a shuttle
immediately. They warn that there is some alien activity in the area and that
they should try to lay low.
The shuttle arrives, and two guards start waving the knights into the shuttle.
Buford and Connor teleport into the craft, and have an awful time trying to
disable the pilots and guards. Meanwhile, a cadre of aliens like the ones found
on that Yalhambra moon attack from the jungle along with new monstrous aliens.
All the aliens share the same milky, spiny flesh tone and single mucous-laden
eyes, but the monstrous aliens had thick talons on their four legs, and instead
of arms carrying an organic hook weapon, these monsters had a gaping maw of
rows and rows of teeth hinged on a muscular jaw.
The aliens shrug off energy weapons, and only Bloodblade’s axe and Bloodblade’s
shotgun troopers seem to be able to hurt them consistently. The aliens devour
much of Sir Connor’s troops before fleeing as if called away by an unseen
command. The knights eventually secure the shuttle and fly it to the
installation.
At the installation site, the knights find dozens of shuttles taking on cargo
from elevators on a central guard house. The cargo appears to be weapons and
armor for military vehicles. Underground drilling vehicles, star fighters,
gravity patrol vehicles, and g-tank parts have all been created. The knights
are directed to land on one of the more remote landing pads.
The knights’ shuttle are met by Gregg Darbusto himself, along with several
conventional guards, two personalities in assault armor, and one fellow in a
set of personal armor so big and powerful that it acted more like a tank
itself. Sir Buford shined up his armor and came out to shake Gregg Darbusto’s
hand, only to find himself in a robotic steely-like grip of an android robot
just about to self-destruct. Buford teleports away from the Darbusto-bot just
before he explodes. Connor and Buford trade fire with one of the armored
personalities. Bloodblades’ squad break out their heavy artillery and simply
obliterate the big, powerful armored personality as well as one of the two
personalities in assault armor. The final servant of Gregg Darbusto fights to
the end, but is eventually brought down by Connor’s blade.
The heroes rush to try and stop as many of the shuttles as they can, but word
of their arrival reached the starships in orbit quickly. The transports
activated their Vendro drives and escape into deep space for parts unknown
before the knights are able to make an assault on them. Below ground, the
knights find a factory staffed by human technicians forced to do Darbusto’s
bidding by implanted “persuasion collars” that once enslaved the Grundorians of
the planet. The knights managed to deprive the starships of much of the parts
and supplies in the facility, but the bulk of the material was already gone
from the facility. They find evidence that Gregg Darbusto might have also
grafted an artifact filled with white, swimming octopoids to his head, just as
the Grundorian shamans of New Dublin had. Video communications between Darbusto
and his sycophantic followers recorded on the system reveal that one side of
his head has grown and disfigured tremendously. The records reveal that Gregg
decided to leave the planet just hours after the heroes appeared on Orion.
Once the situation was secured and a naval patrol was called on to explore the
facility, the heroes decide to ignore Smoot’s suggestion to meet on New Dublin
and instead return to the king with evidence of Gregg Darbusto’s wrongdoing.
They report Sir Smoot’s odd behavior to Sir Eustace, and Sir Smoot is put on
probation. Smoot is forced to forfeit his marvel crystal. The knights are
granted boons by the king for their achievements.
Postlog
The Assassin’s Ship
Connor impounded the assassin's starship that was discovered parked in the
wilds of New Dublin.
Bloodblade’s Relic
Bloodblade played a relic card this session.