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action_economy

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Action Economy

Players start each combat round with a Major action and a Minor action.

The Major action may be used to:

  • Attack
  • Charge up to 30' and make a melee attack
  • Say a Prayer
  • Cast a Spell
  • Use a Relic
  • Perform a Ritual
  • Any Minor action below

The Minor action may be used to:

  • Move 30'
  • Reload a firearm (note that most firearms require two actions to reload)
  • Interact with an object, such as pick it up off the ground
  • Defend - Gain advantage to dodge melee attacks
  • Duck and Weave - Gain advantage to dodge missile attacks
  • Threaten - Get a free attack against an opponent leaving melee combat
  • Brace - Get a free attack against a charging opponent
  • Overwatch - Get a free missile attack when an opponent moves to become a possible target
action_economy.1724850896.txt.gz · Last modified: 2024/08/28 13:14 by andrew