action_economy
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Action Economy
Players start each combat round with a Major action and a Minor action.
The Major action may be used to:
- Attack
- Charge up to 30' and make a melee attack
- Say a Prayer
- Cast a Spell
- Use a Relic
- Perform a Ritual
- Any Minor action below
The Minor action may be used to:
- Move 30'
- Reload a firearm (note that most firearms require two actions to reload)
- Interact with an object, such as pick it up off the ground
- Defend - Gain advantage to dodge melee attacks
- Duck and Weave - Gain advantage to dodge missile attacks
- Threaten - Get a free attack against an opponent leaving melee combat
- Brace - Get a free attack against a charging opponent
- Overwatch - Get a free missile attack when an opponent moves to become a possible target
action_economy.1724850896.txt.gz · Last modified: 2024/08/28 13:14 by andrew