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hammerville [2021/09/12 15:42] davehammerville [2021/09/13 17:51] (current) dave
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 Next to Furancetown, and sharing the same coal-suppliers, Hammerville is where the smiths and jewelers of the city live and work. Next to Furancetown, and sharing the same coal-suppliers, Hammerville is where the smiths and jewelers of the city live and work.
  
-**Shopping in Hammerville**:  this ward is where you will find the shops that sell armor, weapons, jewelry and other metal goods that cost more than 75gp (this includes the Master Work arms and armor).  You must make an INT roll to find a shop that sells what you want, but once you've found such a shop, you may return there at other times to purchase the same sorts of items.   Purchase haggling:  roll d20 WIS and d20 CHA checks: if you succeed at both; pay 75% of list; if you fail both; pay double, if you succeed at only 1, pay list.+Hammerville connects to [[elfville|Elfville]] and [[furnacetown|Furnacetown]] and has a gate to the east outside. 
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 +**Shopping in Hammerville**:  this ward is where you will find the shops that sell armor, weapons, jewelry and other metal goods that cost more than 75gp (this includes the Master Work arms and armor).  You must make an INT d20 roll to find a shop that has what you want.   Purchase haggling:  roll d20 WIS and d20 CHA checks: if you succeed at both; pay 75% of list; if you fail both; pay double, if you succeed at only 1, pay list.
hammerville.1631461342.txt.gz · Last modified: 2021/09/12 15:42 by dave