Classes Permitted: Fighter, Thief, Cleric
Size: Medium, 1d6 HD
Move: 25'
Stat Mods: +1 STR, -1 INT, -1 CHA
Vision: Normal
Special Advantage: Climb Walls Skill
Apelings are fully bipedal, more or less intelligent, apes with language and proper thumbs. They may look like Gorillas, Chimps, Orangutans, Baboons or Gibbons in general outward appearance, but are all of the same species. Apelings have normal human-like day light vision. They are a little slow and a little stupid and a little hard to get along with but are natural climbers. Apelings are about evenly split between Chaotic and Neutral alignments and don’t tend to form large kingdoms or build great cities. Each Apeling has the Climb Walls thief skill for free.
Apelings in the Region:
There are no settlements or communities of Apelings in the Border Zones or Polychronopolis. However, there are several across the desert to the south. Individual apelings and small mercenary bands travel to Shadar and thence with the caravan trade up to Polychronopolis. Apelings are always immediately perceived as “foreign” and “unusual” in the city.