Classes Permitted: Fighter, Cleric
Size: Large 1d8 HD
Move: 30'
Stat Mods: +2 STR, +1 CON, -2 INT, -2 CHA, -1 DEX
Vision: Normal
Special Advantage: Buster Skill
Half-ogres are folk with part Ogre heritage, the other half being usually Orc or Human. They are a bit less robust, a bit less stupid than full ogres, but still rather robust and stupid. Half-ogres are mostly loners.
Half-Ogres are good at breaking things (Buster Skill). Their large size allows them to use Large Melee Weapons (apart from bills, halberds and pikes) in one hand and use a shield in the other. But, because of their large size, any suit of armor that can fit a Half-Ogre costs twice the list price. Non-classed Half-Ogres have 2-HD. Because of their size, Half-ogres cannot ride horses.
Half-Ogres in the Region: Half-Ogres are a reasonably rare sight. While they can get along if in a gang of cut-throats or mercenaries, since everyone is afraid of those guys anyway, a lone half-ogre will be noticed and watched.