Alignment: Neutral
Spell Type: Neutrality
Ability Score: INT
Cleric Restriction: The Wanderer's clerics may never accept the help of a Lawful or Chaotic extra-worldly being or lose spell powers for at least a week.
Cleric Benefit: The Wanderer's clerics may prepare and use the magic-user spell Protection from Law/Chaos as if it were a first level Cleric spell.
Sacred Symbol: Crow
The Wanderer travels the Wide World and realms of the Spirit in a quest to prevent the final victory of either Law or Chaos.
The Wanderer has a shrine at H3 HENGE OF THE WANDERER which is run by a religious order dedicated to him called THE OBSTANTES.