armorer_arcane_background
Differences
This shows you the differences between two versions of the page.
Next revisionBoth sides next revision | |||
armorer_arcane_background [2016/11/11 16:55] – created andrew | armorer_arcane_background [2016/11/11 16:56] – andrew | ||
---|---|---|---|
Line 14: | Line 14: | ||
* Armor Piercing - Adds 3 points of AP to a firearm or melee weapon. | * Armor Piercing - Adds 3 points of AP to a firearm or melee weapon. | ||
* Blast - This ammunition blasts those within a medium burst around where the target was hit. If it is thrown a miss may stray randomly, but if the ammunition was launched (like from a firearm) a miss has no effect. | * Blast - This ammunition blasts those within a medium burst around where the target was hit. If it is thrown a miss may stray randomly, but if the ammunition was launched (like from a firearm) a miss has no effect. | ||
- | * Boost Fighting - Adds +2 to fighting roll when the weapon is used. | + | * Boost Fighting - Adds +1 to fighting roll when the weapon is used. |
- | * Boost Shooting - Adds +2 to shooting roll when the weapon is used. | + | * Boost Shooting - Adds +1 to shooting roll when the weapon is used. |
* Healing - For 1 build point a Medpack may be created for the session. | * Healing - For 1 build point a Medpack may be created for the session. | ||
* Smite - Adds +2 damage to a weapon (melee or firearm). | * Smite - Adds +2 damage to a weapon (melee or firearm). |
armorer_arcane_background.txt · Last modified: 2018/03/04 13:23 by 127.0.0.1