Embodying all the ugliness of what could become of Gotham's vigilante population, the Roachman has risen from the ashes of a life crushed under the feet of organized crime perhaps only to become just as dangerous to Gotham as those he threatens in the underworld.
He now operates freely under the direction of Dr. Valiant and his team.
ROACHMAN The Anti-Batman
Attributes: Agility d10, Smarts d6, Spirit d6, Strength d8, Vigor d8
Pace: 6, Parry: 7, Sanity: 1, Toughness: 11(4)
Skills: Climbing d6, Driving d4, Fighting d10, Intimidation d6, Knowledge (Entomology) d6, Shooting d10, Stealth d8, Streetwise d4, Knowledge (Chemistry) d8
Edges: Extraction (taken at Novice), Improved Extraction (taken at Seasoned), Dodge, Arcane Background (taken at Seasoned), New Power (taken at Veteran), Fleet-Footed (taken at Veteran), First Strike (taken at Heroic), Improved First Strike (taken at Heroic), Nerves of Steel (taken at Heroic), Extra Edge (Racial), Brawny, Power points, Gadgeteer
Hindrances: Big Mouth (Minor), Vengeful (Major), Vow (Minor): To get revenge on his parents' killer
Arcane Background: Weird Science
Power Points: 20
Powers: Wall Walker, Entangle (Goo)
Equipment: goggles, bulletproof bug suit (4 armor across all but his face)