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Session Logs
After action reports of the game sessions
Session 1 - The Saviors Soaring: The team fights counterfeiters and the Roachman
Session 2 - Fashionably Dead: The team fights the Mafia and the Communists to save the leaders of the Fashion District
Session 3 - The Volunteer Girl: Her role in the science was significantly different than she thought
Session 4 -The Fall of Cobbelpot Tower: Gangsters destroy a building as part of a grand real estate swindle, they can't be allowed to succeed
Session 5 - Ice of Night: The heroes race to prevent a conspiracy before it’s too late
Session 6 - The Book of Frankenstein: Nazis and Cultists vie for possession of the secret super science manual of Doctor Victor Frankenstein
Session 7 - Dagon's Best: Sister Maria is killed fighting over gold and fish
Session 8 - Bodycount: A kidnapping with a ransom turns out to be a quick way to raise capital for a larger plot that is already underway
Session 9 - The Doom that Took Grimsby: The Victorian Legion had defeated a supernatural horror 36 years ago, but it didn't stay defeated
Session 10 - Queen of Fate: A mystery woman plots to assassinate one of Gotham's most important families
Session 11 - Fall of 'A' House of Pleasance: Our heroes must keep a building full of monsters from exploding
Session 12 - Best Served Hot: An arsonist supervillain seeks revenge against the team
Session 13 - A Day of Rabid Contempt: Gotham’s villainous gangs, sensing that their way of life is in peril take desperate steps to remain in business
Session 14 The Father, Son and Holy Ghost the complete defeat and destruction of the Wound Ravens gang is soured by the death of Sweater Vest and 8 henchmen.