secret:met_fomori_rules
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
secret:met_fomori_rules [2013/06/10 14:26] – [Advanced] rew | secret:met_fomori_rules [2019/02/12 19:24] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 131: | Line 131: | ||
**Garou Gifts**: Basic gifts become intermediate etc... | **Garou Gifts**: Basic gifts become intermediate etc... | ||
- | Hands From Beyond: The Fomor to use this power must have the gift umbra passage. This gift allows the fomor to pull people and items into the umbra. This cost a gnosis point to use. | + | |
+ | **Hands From Beyond**: The Fomor to use this power must have the gift umbra passage. This gift allows the fomor to pull people and items into the umbra. This cost a gnosis point to use. | ||
**Rat' | **Rat' | ||
Line 177: | Line 178: | ||
- | Addiction: For each point in this the Fomor is addicted to something. Choose the points break down as shown. | + | **Addiction**: For each point in this the Fomor is addicted to something. Choose the points break down as shown. |
- | 1 The fomor needs it once a month | + | | 1 | The fomor needs it once a month| |
- | 2 The fomor needs it once a week | + | | 2 | The fomor needs it once a week| |
- | 3 The fomor needs it once a day | + | | 3 | The fomor needs it once a day| |
- | 4 The fomor need it once an hour. | + | | 4 | The fomor need it once an hour| |
+ | |||
+ | If they do not get their fix they lose the points they have in the addiction in all traits. | ||
- | If they do not get there fix they lose the points | + | **Derangements**: |
- | Derangements: Each derangement | + | **Disintegration**: This is a nasty taint that is tied to one of the fomors powers. Each time he uses the power he takes 1 wound. If he goes to incapacitated he dies. This is worth 5 taints. |
- | Disintegration: This is a nasty taint that is tied to one of the fomors powers. Each time he uses the power he takes 1 wound. If he goes to incapacitated he dies. This is worth 5 taints. | + | **Doomed**: They only last so long. |
- | Doomed: They only last so long. | + | | 1 | 5 years| |
+ | | 2 | 3 years| | ||
+ | | 3 | 1 year| | ||
+ | | 4 | 6 months| | ||
+ | | 5 | 1 month| | ||
- | 1 5 years | + | **Inner Volcano**: This taint causes the fomor to take a wound level every 3 round of hard exertion (combat, lifting, etc..) This is a 3 point taint. |
- | 2 3 years | + | |
- | 3 1 year | + | |
- | 4 6 months | + | |
- | 5 1 month. | + | |
- | Inner Volcano: This taint causes the fomor to take a wound level every 3 round of hard exertion (combat, lifting, etc..) This is a 3 point taint. | + | **Mental De-Evolution**: This taint is connected to one or more of the fomors powers. Whenever the power is used the fomor does a simple test. On a win nothing happens, tie it losses a mental trait temporarily (for the session), and on a loss it loses a mental trait permanently. This is worth 4 points in taints. |
- | Mental De-Evolution: | + | |
- | Physical Wasting: This is identical to mental de-evolution except that it effects the fomors physically. | + | **Physical Wasting**: This is identical to mental de-evolution except that it effects the fomors physically. |
- | Second Head: This annoying taint is just that. It's always doing what you don't want it to do . The head can be located anywhere one the fomor' | + | **Second Head**: This annoying taint is just that. It's always doing what you don't want it to do . The head can be located anywhere one the fomor' |
- | Severe Allergy: The fomor is allergic to some common substance, like a garou hates silver. If it is hit with this substance it takes aggravated damage. This is a 2 point taint. | + | **Severe Allergy**: The fomor is allergic to some common substance, like a garou hates silver. If it is hit with this substance it takes aggravated damage. This is a 2 point taint. |
secret/met_fomori_rules.1370874387.txt.gz · Last modified: (external edit)