selling
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selling [2023/03/01 01:12] – dave | selling [2023/03/06 19:29] (current) – dave | ||
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* [[charlie_s|Good Time Charlie' | * [[charlie_s|Good Time Charlie' | ||
* The [[fudley|West Fudley Market]] is a good place to get rid of bulk food, drink, clothing and livestock. | * The [[fudley|West Fudley Market]] is a good place to get rid of bulk food, drink, clothing and livestock. | ||
- | * There' | + | * There' |
- | * Of course, you can send almost anything to [[Marcello]] to be sold on his next trip to one of the nearby cities. | + | * [[hydra_company|Castle Hydra]] counts as a Castle for selling loot (see below, at 50% of normal value for gems, jewelry and the like). Hydra company will buy any horses they can at full market value. |
- | * Of course, you can always make the trip to one of the nearby cities yourself. | + | * You can send almost anything to [[Marcello]] to be sold on his next trip to one of the nearby cities. |
+ | * You can always make the trip to one of the nearby cities yourself. | ||
* There is absolutely no market for herbals in Gerk. | * There is absolutely no market for herbals in Gerk. | ||
+ | |||
+ | ===A Few Reminders from Book 4=== | ||
+ | * Captured non-magic arms and armor can be sold for 1/3 list price. | ||
+ | * Captured silver, masterwork and magic arms and armor can be sold for full list price. | ||
+ | * When you have gathered treasure, various items such as gems, books etc., will have a cash value. You may sell them only at a Castle, Town or City. Selling them at a castle will only yield 50% of cash value, a town 75% and a city 100% of the price. The Judge can impose a period of 1d6 days to dispose of loot in a city, while in a town or castle it will only take single day. If you don’t happen to have a Jack or Fighter to appraise things, you’ll only yield 25% of the market price no matter where you sell things. | ||
+ | * For these purposes, Critwall and Stoink count as Towns. |
selling.1677633122.txt.gz · Last modified: 2023/03/01 01:12 by dave