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        <description>Campaign Logs

	*  [Session 1]  “The Return of the Bromley” - Wherein our heroes fight the Third Battle of 1000 Bones.
	*  [Session 2] “Hoborgs Suck Volume One” - Wherein our heroes first venture to Petestone Barony and clear the abandoned mine of hoborgs and silver ore.</description>
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        <title>start - [Campaign Records] </title>
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        <description>Shield Lands Wiki



Here&#039;s our initial wiki for our Shield Lands campaign set in GreyHawk with DLN Rampage rules. 

Campaign Setting Information

The Greyhawk World Map

	*  Languages
	*  Greyhawk Canon
	*  Greyhawk Nobility
	*  The Region
	*  Gods of the Shieldlands Campaign

Paths to Adventure

As the game progresses, players may choose from the following list of locations to explore and find adventure.</description>
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The Snow Palace, located in East Fudley, is home To William Snow, Apollo Greed, Barradun and their assorted hirelings. A sturdy stone and stucco 2 story building, it boasts and enclosed courtyard (with raise defensive walkways), quarters for all the main characters as well as the caretaker, Lil&#039; Bill Snow (the Gobbo), and the live-in guardsmen. A full kitchen with storage room, indoor facilities, dining room and a common room are also included</description>
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Neutral Trollson Fighter / Mage Level 5

[Meet Will Snow]

William (or Will as his friends call him) is a well spoken Trollson from the north east region of Greyhawk, looking for adventure. Despite his being 8&#039;2“ tall, he can be exceedingly gentle. However, anger him and he can be very fierce and deadly. He fought at the Third Battle of 1000 Bones with the other members of the crew, using his magic to sleep and fear the goblins defending the tower they were sworn to capture.</description>
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        <dc:creator>dave (dave@undisclosed.example.com)</dc:creator>
        <title>future_rampage</title>
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        <description>FUTURE RAMPAGE

Thoughts about updates or revisions to the rules.

Languages:  perhaps the bonus languages gained can be either languages or knowledge areas (lore, local areas etc)

Trollsons: change “see through illusions” into cast Detect Illusion 1/day</description>
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        <dc:creator>dave (dave@undisclosed.example.com)</dc:creator>
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        <description>Wudchester

Wuudchester is a motte and bailey castle consisting of the following buildings:

Palisade:  30’ total length connecting buildings, 10 siege points per 10’ section.

Motte and Stone Tower:  4 story, 40’ across, 15 occupants, 40 siege points</description>
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        <dc:creator>dave (dave@undisclosed.example.com)</dc:creator>
        <title>sirjohn</title>
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        <description>Sir John of Gerk

Captain of Wudchester, Liege-Lord of Wudham


[Sir John of Gerk]

Sir John&#039;s Coat of Arms
[John of Gerk Coat of Arms]

Motto:   “Action! Cowards to the Rear!”


Sir John of Gerk

Captain of Wudchester

Liege-Lord of Wudham

“Action! Cowards to the Rear!”


human, Fighter-9, Lawful, Shieldlands, Initiate of Pholtus</description>
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        <description>Mike Muggins

Butler of Wudchester


SQUIRE MIKE MUGGINS  (Henchman):  Butler of Wudchester

Human, Jack-6, lawful, (Nyrond)—henchman, Morale 19

Sz M, Mv 30, Save 14, Attack +1

S-12, I-11, W-12, D-16, Co-10, Ch-9

2 languages, +3 AC in light armor; Languages: Common, Flan, Baklunish</description>
    </item>
</rdf:RDF>
