ciat_kiosks
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ciat_kiosks [2022/11/04 01:00] – [Personalities] andrew | ciat_kiosks [2022/11/27 15:54] – [Personalities] andrew | ||
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===== Squads ===== | ===== Squads ===== | ||
- | **The Awesome Squad** (Cost: | + | **The Awesome Squad** (Cost: |
Three ex-security guards looking to get rich being lazy \\ | Three ex-security guards looking to get rich being lazy \\ | ||
Agility: D6, Smarts: D6, Spirit: D4, Strength: D4, Vigor: D6; Hinderance: Yellow\\ | Agility: D6, Smarts: D6, Spirit: D4, Strength: D4, Vigor: D6; Hinderance: Yellow\\ | ||
Fighting D4, Shooting D6; Bolt Rifle, kevlar jacket, fighting knife, radio, one concussion grenade each\\ | Fighting D4, Shooting D6; Bolt Rifle, kevlar jacket, fighting knife, radio, one concussion grenade each\\ | ||
- | **The Roughriders** (Cost: | + | **The Roughriders** (Cost: |
Three cowboys unused to life in space \\ | Three cowboys unused to life in space \\ | ||
Agility: D4, Smarts: D4, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Space Sickness\\ | Agility: D4, Smarts: D4, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Space Sickness\\ | ||
Fighting D6, Shooting D4; Flak jacket and helmet, fighting hatchet (as axe), bolt rifle, radio, one concussion grenade each\\ | Fighting D6, Shooting D4; Flak jacket and helmet, fighting hatchet (as axe), bolt rifle, radio, one concussion grenade each\\ | ||
- | **Milgo Refugees** (Cost:6) \\ | + | **Milgo Refugees** (Cost:4) \\ |
Three refugees who were wronged by POWERCORP, and have escaped to Bastard Station\\ | Three refugees who were wronged by POWERCORP, and have escaped to Bastard Station\\ | ||
Agility: D6, Smarts: D8, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Hates POWERCORP \\ | Agility: D6, Smarts: D8, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Hates POWERCORP \\ | ||
Knowledge (Security) d6, Shooting d6; Fighting d4; vac suit, light bolt pistol \\ | Knowledge (Security) d6, Shooting d6; Fighting d4; vac suit, light bolt pistol \\ | ||
+ | |||
+ | **Contraband Alliance Goons** (Cost:2) \\ | ||
+ | These three goons are probably spies of the alliance, but they are cheap and effective\\ | ||
+ | Agility: D6, Smarts: D4, Spirit: D6, Strength: D8, Vigor: D6; Hinderance: Probably spies \\ | ||
+ | | ||
===== Personalities ===== | ===== Personalities ===== | ||
+ | |||
+ | All these personalities are wild cards | ||
+ | |||
+ | **Bleak Clandestine** (Cost:4) \\ | ||
+ | He's an operative of the alliance, but he's looking to branch out and make some connections because he's not nearly as dumb as he looks \\ | ||
+ | Agility D6, Smarts D6, Spirit D8, Strength D8, Vigor D8 \\ | ||
+ | Toughness 6(12), Parry, 5, Fighting D8, Shooting D8, Security D6, Streetwise D8 \\ | ||
+ | Battle Suit, Heavy Bolt Pistol 2D8 DMG, Chain Sword (STR+1D8 AP 8) \\ | ||
**Sgt. Roidnek** (Cost: 3) \\ | **Sgt. Roidnek** (Cost: 3) \\ | ||
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Once a pirate, now a mercenary spaceman with a shaky history looking to lay low for a while.\\ | Once a pirate, now a mercenary spaceman with a shaky history looking to lay low for a while.\\ | ||
Agility: D8, Smarts: D8, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Wanted (Renegades)\\ | Agility: D8, Smarts: D8, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Wanted (Renegades)\\ | ||
- | Fighting D4, Shooting D8, Pilot: D8; Advanced flight suit, light bolt pistol\\ | + | Fighting D4, Shooting D8, Pilot: D8; Ship Ops:D6; Advanced flight suit, light bolt pistol\\ |
+ | **Melchior** (Cost:2) \\ | ||
+ | This bum is a bonafide champion of the fighting ring who wants to get enough capital to leave the station\\ | ||
+ | Agility: D8, Smarts: D6, Spirit: D8, Strength: D8, Vigor: D6; Hinderance: Ambition\\ | ||
+ | Fighting: D10, Shooting D4; leather jacket, fighting knives, light bolt pistol \\ | ||
- | + | **Dumhammer** (Cost: 1)\\ | |
- | **Dumbhammer** (Cost: 1)\\ | + | |
Another bum from the station who could be useful if he weren' | Another bum from the station who could be useful if he weren' | ||
Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Illiterate\\ | Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Illiterate\\ | ||
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===== Specialists ===== | ===== Specialists ===== | ||
+ | **Battleship** (Cost: 1) \\ | ||
+ | He's wanted by the [[Space Cops]], but he has agreed to come to Bastard Station \\ | ||
+ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
+ | Shooting d6, Fighting d6, Repair d4; vac suit, light bolt pistol \\ | ||
**Clue** (Cost: 1) \\ | **Clue** (Cost: 1) \\ | ||
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Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
Piloting d6, Knowledge (Astrogation) d4, Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | Piloting d6, Knowledge (Astrogation) d4, Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | ||
- | |||
- | **Operation** (Cost: 1) \\ | ||
- | She's a marginal sciences officer, but she has agreed to come to Bastard Station \\ | ||
- | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
- | Ship Ops d6, Knowledge (Astrogation) d4. Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | ||
**Monopoly** (Cost: 1) \\ | **Monopoly** (Cost: 1) \\ | ||
- | He's a mess, but he has agreed to come to Bastard Station \\ | + | He's a mess, but he has agreed to come to Bastard Station |
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
Repair d6, Ship Ops d4, Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | Repair d6, Ship Ops d4, Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | ||
- | **Battleship** (Cost: 1) \\ | + | **Operation** (Cost: 1) \\ |
- | He' | + | She' |
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
- | Shooting | + | Ship Ops d6, Knowledge (Astrogation) d4. Fighting |
+ | |||
+ | |||
+ | |||
ciat_kiosks.txt · Last modified: 2023/01/21 17:41 by andrew